 Pyrodinium Posts: 639
11/17/2015
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For RP reasons, I've been keeping my Route to the Nadir undisclosed but that may change since my lore-reading tells me that: [spoiler] * Liberation of Night will cause some chaos but humanity and the other denizens of the Neath will at least live on. * We become some sort of Bazaar desert * We get mind controlled by the light of Dawn [/spoiler]
So delicious friends, is it a good idea to side with our Revolutionary friends now or is there a fourth option I'm not aware of?
-- My profiles: http://fallenlondon.storynexus.com/Profile/Pyrodinium (A Monster hunter on the hunt of his twin brother's killer. Overprotective dad of his twin's daughter) http://fallenlondon.storynexus.com/Profile/Rudolph~of~Taured (an indeterminate person of potentially rubbery lineage) * All social actions except photographers and loitering welcome!
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 Diptych Administrator Posts: 3493
11/17/2015
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Here's a broad summary of what we know about the Calendar Council and the Liberation of Night. Some major spoilers within.
[spoiler]One of the curious facets of Fallen London lore is that the laws of nature are not simply universal constants, but are actually produced by divine beings called Judgements. We know these Judgements as the stars in the sky, and their light is their law. The Neath is a place somehow shielded from the sun's light - more so than the conventional darkness known on the Surface - and so the Judgements' law is felt less strongly. Thus, Fallen London, in all its strangeness.
The Calendar Council are anarchists who oppose not only the laws of mortal governments, but also the laws of the Judgements. The Iron Republic is their collaboration with Hell to experiment with breaking these laws - which is why the Republic is even weirder than everywhere else around. Their ultimate goal (or, at least, that of their more militant faction) is to somehow assassinate the Judgements and free the universe from divine law. What would that mean? It's possible the answer to that question is entirely beyond our power of comprehension. Life and light could be entirely changed. We get glimpses of a future where they've succeeded in banishing conventional light within the Neath itself, but all we know for sure is that it's a terrifying experience for most of the populace.
The Council has its rivals in what we might call metaphysical politics. The Dawn Machine; the Masters; the Bazaar itself; Parabola; whatever Hell's other interests are beyond the Iron Republic. It also suffers from a deal of infighting. It's up to you to decide which groups' agendas would be best for the people of the Neath, if any.[/spoiler]
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Diptych Administrator Posts: 3493
11/17/2015
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phryne wrote:
I was quite attracted to the Dawn Machine movement (is that what it's called?) in Sunless Sea, but I haven't learned much about them in FL yet. Do we know what they're actually about (beyond the fact that they seem to really really like Light)?
[spoiler]The New Sequence began as a reactionary conspiracy within the Admiralty to usurp the power of the Bazaar by funnelling resources into the construction of an artificial Judgement. This, they imagined, would allow them to restore London to its former glory, with humanity once again in control and light restored. Things got out of hand - it turns out that, being a mechanical god who radiates pure power, the Dawn Machine was able to, shall we say, set the agenda for the proposed new government.[/spoiler]
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Pyrodinium Posts: 639
11/18/2015
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@NiteBrite
*Puts tinfoil fedora on* [spoiler] What if the Neathy lights were the remnants of the enemies of the Judgments? What if they were the Revolutionaries back then and we are just repeating the cycle. After all, it's typical for Surface revolutionaries to enact even stricter laws after toppling a corrupt regime. [/spoiler]
-- My profiles: http://fallenlondon.storynexus.com/Profile/Pyrodinium (A Monster hunter on the hunt of his twin brother's killer. Overprotective dad of his twin's daughter) http://fallenlondon.storynexus.com/Profile/Rudolph~of~Taured (an indeterminate person of potentially rubbery lineage) * All social actions except photographers and loitering welcome!
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 Passionario Posts: 777
12/1/2015
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Liberation of the Night is an ugly little steamer, yet there is never a shortage of passengers willing to board it. Some are desperate, some simply want to get away from London and its laws, and some are seduced by Captain Calendar's promise of "a MOST EDUCATIONAL voyage that will set FREE your Mind, Body and SOUL".
In a way, that promise is true. As soon as the ship leaves London's lights behind, the crew falls upon the passengers and swiftly liberates them of their possessions and dignity, while the Captain's own fork frees them of their souls. Their minds and bodies are then sold to the cage-gardens at the Isle of Cats, where their liberation reaches its unfortunate apotheosis.
-- Passionario: Profile, Story, Ending Passion: Profile, Appearance
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 metasynthie Posts: 645
12/1/2015
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Well, most people are predisposed to think that extinguishing suns and leaving everything in the darkness means horror and death. Why?
DEMNED JUDGEMENT PROPOGANDA, that's why! Off with their blazin' cores!
-- Positively antique http://fallenlondon.storynexus.com/Profile/metasynthie
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 Ruddertail Posts: 36
12/1/2015
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The reluctance some show about the Liberation of Night seems a bit confusing to me. I mean...
[spoiler]The only reason you're limited to being a fragile mortal is because the Judgments. Without them, everyone could be anything, effectively. Life certainly wouldn't end, because you wouldn't need light in order to have life without the stars saying you do. Sure, everything would be chaos, but on the other hand, it's not like everyone would die, because without light you could also be whatever eldritch abomination you feel like being, since the only thing that keeps you from becoming something greater is, again, the judgments and their "great chain" garbage.[/spoiler]
I feel like it's a good thing. It'll take some getting used to, but it's good.
-- http://fallenlondon.storynexus.com/Profile/Ruddertail
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 NiteBrite Posts: 1019
12/17/2015
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From Sunless Sea we know
[spoiler]Devils are bees that built their hives on the outskirts of parabola. Hell shares a border with Parabola after all. It is also where the Exile's Rose, the active ingredient in prisoner's honey, grows. (Aside: prisoner's honey is a substance that transports users bodily into parabola). Time is not linear in parabola, if it exists at all there. Exposure to Parabola changed them, and made them capable of understanding the Correspondence much like the sorrow spiders before them. This is also why the devils have access to anachronistic fashions and weaponry.
There may be more to their origin story than what has been presented above, but based on the lore mentioned above I would conjecture that devils may be wholly a product of Parabola. This would in turn make them highly illegal in accordance with Judgement law. If this is so, then I don't see how they could be in support of the Judgements. Finally, the Iron Republic is basically a Liberation of Night alpha version. Some of the sunless sea shops in the Iron Republic are described as displaying slain dragons and dead laws that never were and the like. It doesn't get more blatantly anti-judgement than that. Literally dead dragons everywhere. (Aside: Dragons are basically the Judgement's police force for the especially illegal things that don't just melt in the light.)
As a final, probably irrelevant note: the order serpentine medals from K&C describe one of the masters as "the grumpiest bee", which is adorable.[/spoiler] edited by NiteBrite on 12/17/2015
-- I AM currently accepting calling cards. Stats loss counter: reset, irrigo equivalent: none [00:34] <@ortab> NiteBrite's laugh is that of a condemned soul gazing into the abyss. Merciless Modiste avatar by Paul Arendt (based on an original image by Joe England) http://fallenlondon.storynexus.com/Profile/TheBriteModiste
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 th8827 Posts: 823
11/17/2015
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Pyrodinium wrote:
@th8827 Thank you for that delicious snippet! At least now I know one faction's endgame isn't at the end of the Universe level.
[spoiler]The world itself does not end, but the London government does. The worst repercussion is that you no longer have access to the Admiralty, meaning that you lose access to easy, free fuel and cheap ship repairs, as well as a good source of Echos. The population is terrified, but life goes on. You also gain a permanent +25 Irons (Sunless Sea's equivalent to Dangerous) for all future Captains, which is nice. The faction of Anarchists that you are helping are actually based in Vienna, on the Surface, with agents in Fallen London waiting for deliveries. Things look pretty grim up there, too. They have been smashing streetlights regularly, leaving the place dark and gloomy, which is actually beneficial to Neath-dwellers who can't stand bright lights. They probably have different goals than the Revolutionaries based in London.[/spoiler] edited by th8827 on 11/17/2015
-- http://fallenlondon.storynexus.com/Profile/th8827
Gone NORTH. It's nice here.
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 Blaine Davidson Posts: 388
11/17/2015
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In game my character has not discovered the purpose, let alone end result, of the Liberation of Night. She just knows that while unsavory the Anarchists happily make use of her excess Mourning Candles.
That being said if she did discover in-game what they were up to the candles would find new homes elsewhere.
-- Blaine Davidson, a reserved and sensible woman with a fondness of collecting rarities.
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 th8827 Posts: 823
11/17/2015
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I have played through the Anarchist storyline in Sunless Sea. Doing it gets you Favor: Calandar Council, so they are linked to the Revolutionaries.
[spoiler]If you help the Revolutionaries take over London, you get an item that lets you turn out lights for both you and your enemy's ships. all the lights in London are also broken and dark. My guess is that the "Liberation of Night" is the end of light, allowing darkness to reign once more.[/spoiler]
Personally, I don't trust them.
-- http://fallenlondon.storynexus.com/Profile/th8827
Gone NORTH. It's nice here.
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 Pyrodinium Posts: 639
11/17/2015
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Sir Frederick Tanah-Chook wrote:
Here's a broad summary of what we know about the Calendar Council and the Liberation of Night. Some major spoilers within.
[spoiler]One of the curious facets of Fallen London lore is that the laws of nature are not simply universal constants, but are actually produced by divine beings called Judgements. We know these Judgements as the stars in the sky, and their light is their law. The Neath is a place somehow shielded from the sun's light - more so than the conventional darkness known on the Surface - and so the Judgements' law is felt less strongly. Thus, Fallen London, in all its strangeness.
The Calendar Council are anarchists who oppose not only the laws of mortal governments, but also the laws of the Judgements. The Iron Republic is their collaboration with Hell to experiment with breaking these laws - which is why the Republic is even weirder than everywhere else around. Their ultimate goal (or, at least, that of their more militant faction) is to somehow assassinate the Judgements and free the universe from divine law. What would that mean? It's possible the answer to that question is entirely beyond our power of comprehension. Life and light could be entirely changed. We get glimpses of a future where they've succeeded in banishing conventional light within the Neath itself, but all we know for sure is that it's a terrifying experience for most of the populace.
The Council has its rivals in what we might call metaphysical politics. The Dawn Machine; the Masters; the Bazaar itself; Parabola; whatever Hell's other interests are beyond the Iron Republic. It also suffers from a deal of infighting. It's up to you to decide which groups' agendas would be best for the people of the Neath, if any.[/spoiler]
That makes the choice even harder since my character is at least on good terms with some of the factions that you speak of. Still, I think I can RP that my character is a part of the moderates of the dynamite faction...
@th8827 Thank you for that delicious snippet! At least now I know one faction's endgame isn't at the end of the Universe level.
-- My profiles: http://fallenlondon.storynexus.com/Profile/Pyrodinium (A Monster hunter on the hunt of his twin brother's killer. Overprotective dad of his twin's daughter) http://fallenlondon.storynexus.com/Profile/Rudolph~of~Taured (an indeterminate person of potentially rubbery lineage) * All social actions except photographers and loitering welcome!
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 phryne Posts: 1351
11/17/2015
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For RP I assume my character just enjoys playing all those factions against each other. She doesn't believe the Liberation of Night could actually be achieved, so she doesn't really take the Revolutionaries seriously.
I was quite attracted to the Dawn Machine movement (is that what it's called?) in Sunless Sea, but I haven't learned much about them in FL yet. Do we know what they're actually about (beyond the fact that they seem to really really like Light)?
-- Accounts: Bag a Legend • Light Fingers • Heart's Desire • Nemesis • no ambition Exceptional Stories, sorted by Season and by writer ― Favours & Renown Guide
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 th8827 Posts: 823
11/17/2015
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phryne wrote:
I was quite attracted to the Dawn Machine movement (is that what it's called?) in Sunless Sea, but I haven't learned much about them in FL yet. Do we know what they're actually about (beyond the fact that they seem to really really like Light)?
[spoiler]From what I understand, it is an artificial sun. It is not fully functional, but it occasionally turns on, creating an artificial sunrise. It is an entity on the same level as the Bazaar, and is possibly a rival to it. This is just conjecture on my part, but I think that the mind-controlled worshippers of the Dawn Machine (including the rogue branch of the Admiralty) serve the same purpose to the Dawn Machine as the Masters do to the Bazaar. Just like the Masters HAVE to do the bidding of the Bazaar, even if they don't want to, the same goes for the servants of the Dawn Machine.[/spoiler]
-- http://fallenlondon.storynexus.com/Profile/th8827
Gone NORTH. It's nice here.
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 NiteBrite Posts: 1019
11/18/2015
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Something I feel that is worth noting: [spoiler]Not all laws are the laws of Judgements, nor are they the only source of light. There is at least one Enemy Kingdom after all, and who is to say that there are not more out there in the vast reaches of the High Wilderness? It's possible (if unlikely). And while the Liberation of Night (LoN) does a very effective job of bringing about the downfall of the Kingdom and rule of the Judgements, it does not succeed in removing all light from the universe. Irrigo and other colors of the Neathbow live on in the post LoN world. LoN overthrows the judgements and people seem to have a bad time without them, but given there are others out there capable of taking their place, maybe the bad times won't last forever.
I can just picture it now, the Sun replaced with an unknowable Sovereign of Irrigo. Who wouldn't enjoy that? It might take a bit of the Red Science to get there, but it's probably possible. Probably.[/spoiler] edited by NiteBrite on 11/18/2015
-- I AM currently accepting calling cards. Stats loss counter: reset, irrigo equivalent: none [00:34] <@ortab> NiteBrite's laugh is that of a condemned soul gazing into the abyss. Merciless Modiste avatar by Paul Arendt (based on an original image by Joe England) http://fallenlondon.storynexus.com/Profile/TheBriteModiste
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 Charlotte_de_Witte Posts: 360
12/2/2015
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Tyranny or Entropy take your pick. Personally I think I'd rather go hide in a mirror with some lovely kitties (and devious snake monsters).
-- "Do one thing for me, Sredni Vashtar."
Social actions welcome. Only, send me dupes if you need help with the Affluent Photographer please, I like the bats! [And boxed kitties, and extreme gardening]- Thank-you!
http://fallenlondon.storynexus.com/Profile/Charlotte%20de%20Witte
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 Kaigen Posts: 530
12/1/2015
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My character has two big concerns about the Liberation of the Night, both stemming from his visit to the Iron Republic. First, the utter lack of stability on display there is a source of concern. Secondly, what stability there is is enforced by the Devils by virtue of force. If the Liberation of Night succeeds, there's going to be a relative handful of people/beings who are ready for it, and they're likely going to seize that advantage to set themselves up as the new ruling power in the absence of the Judgments.
OOC, some of the text for destinies related to the LoN suggest that it is not at all a pleasant existence for people taken unawares regardless of their prior position in society. The powerless are as likely to be victimized as the formerly powerful, because neither will be able to adapt with the rapidity of those in the know. edited by Kaigen on 12/1/2015
-- Just a simple doctor with a chess habit. Publisher of The Flit Dispatch.
"One must remember that the impossible is, alas, always possible." -Jacques Derrida
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 Grenem Posts: 2067
12/3/2015
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Sackville wrote:
My big concern with the LoN is that I'm going to be a Judgment some day, and I'd rather not be extinguished shortly afterwards.
Wouldn't that be a classic tragedy, though? Well, being a judgement is the best way to get extinguished, as they won't like chain-climbers either... probably.
-- Married!:http://fallenlondon.storynexus.com/Profile/takuza I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters. On psudeo-hiatus. Will be inactive and active and fluctuate without warning. Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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 Diptych Administrator Posts: 3493
12/17/2015
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There are still conservative factions unaffiliated with, and even opposed to, the New Sequence - in fact, the Exceptional Story about The Last Dog Society featured one of them. They may not have the Sequence's resources - their offshore bases, their fancy uniforms, their radiant warships - but they're there, working in the background to contain ambition's excesses.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Diptych Administrator Posts: 3493
12/17/2015
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Jacke wrote:
Good questions!
[spoiler]Yes, they're the rulers of Parabola - those parts of it not ruled by the cats, at least. I think the title "Enemy Kingdom" is because of their opposition to the Judgements. It's not just a question of political allegiances - the Fingerkings' very existence is contrary to the Judgements' law. I agree that it would seem that mirrors would be rendered inert by total darkness... but, I suppose, the Fingerkings do seem to have their own source of the Neathy colours that would apparently survive the Liberation.
(Privately, I wonder whether the devils aren't also some force that exists in opposition to the Judgements - not being their mirror-opposite, like the Fingerkings, but being some sort of fracturing or distortion of Judgement law, halfway in between one force and the other.)[/spoiler] edited by Sir Frederick Tanah-Chook on 12/17/2015
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Kittenpox Posts: 869
12/17/2015
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Sir Frederick Tanah-Chook wrote:
...but, I suppose, the Fingerkings do seem to have their own -snip- I think I recall reading, in one of the destinies, [spoiler]the character can equip Irrigo Goggles in order to see through the darkness - apparently Neath colours aren't removed - but it's possible I may be remembering that incorrectly.[/spoiler] edited by Kittenpox on 12/17/2015
-- Kittenpox Current [Fabulous Diamond] count: Twenty-Five (of 50). Halfway there! ^_^ Metaphysical Caprice: 11. - Currently: Returned to the Neath, and regaining my footing in this place. :-) NO PLANT BATTLES PLEASE.
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 Kittenpox Posts: 869
11/18/2015
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This thread is one I've been looking to see for a while now, as I've been on the fence about the LoN for some time. (Love your 'tinfoil fedora' comment btw, Pyrodinium... Hopefully someday we'll learn more in the story, and find out whether your theory is correct or not. ^_^ )
-- Kittenpox Current [Fabulous Diamond] count: Twenty-Five (of 50). Halfway there! ^_^ Metaphysical Caprice: 11. - Currently: Returned to the Neath, and regaining my footing in this place. :-) NO PLANT BATTLES PLEASE.
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 phryne Posts: 1351
11/17/2015
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Sir Frederick Tanah-Chook wrote:
[spoiler]The New Sequence began as a reactionary conspiracy within the Admiralty to usurp the power of the Bazaar by funnelling resources into the construction of an artificial Judgement. This, they imagined, would allow them to restore London to its former glory, with humanity once again in control and light restored. Things got out of hand - it turns out that, being a mechanical god who radiates pure power, the Dawn Machine was able to, shall we say, set the agenda for the proposed new government.[/spoiler] Whoops! Well, no mecha-gods for Phryne, thank you very much. Just shows she's right by keeping to her own agenda!
-- Accounts: Bag a Legend • Light Fingers • Heart's Desire • Nemesis • no ambition Exceptional Stories, sorted by Season and by writer ― Favours & Renown Guide
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 Estelle Knoht Posts: 1751
11/17/2015
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th8827 wrote:
[spoiler]From what I understand, it is an artificial sun. It is not fully functional, but it occasionally turns on, creating an artificial sunrise. It is an entity on the same level as the Bazaar, and is possibly a rival to it. This is just conjecture on my part, but I think that the mind-controlled worshippers of the Dawn Machine (including the rogue branch of the Admiralty) serve the same purpose to the Dawn Machine as the Masters do to the Bazaar. Just like the Masters HAVE to do the bidding of the Bazaar, even if they don't want to, the same goes for the servants of the Dawn Machine.[/spoiler]
The Masters, while having a job they must do, are free to have independent thoughts. The one serving the Dawn Machine do not.
-- Estelle Knoht, a juvenile, unreliable and respectable lady. I currently do not accept any catbox, cider, suppers, calling cards or proteges.
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