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Quirks, caps, and limitations Messages in this topic - RSS

Gonen
Gonen
Posts: 817

1/27/2016
Thank you.

This will be a longer journey than I have anticipated.

EDIT: Have we tried Closest to: Constables?
edited by Gonen on 1/27/2016

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The Ashen Anesthesiologist - Paramount Londoner

Woe to those who call evil good, and good evil; Who substitute darkness for light and light for darkness.

The long journey to eccentricity:
On March 10th, 2018, reached 15 on all quirks, simultaneously. The Quirky Anesthesiologist
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metasynthie
metasynthie
Posts: 645

1/27/2016
Not a bad idea, although I don't believe any of those have gone above 10 yet.

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Gonen
Gonen
Posts: 817

1/27/2016
metasynthie wrote:
Not a bad idea, although I don't believe any of those have gone above 10 yet.



Nor do I, but if a minor storylet as "Area Dive: Into the river with it" can break the 10 cap Austere barrier, it's worth a try.
Will report further on.

--
The Ashen Anesthesiologist - Paramount Londoner

Woe to those who call evil good, and good evil; Who substitute darkness for light and light for darkness.

The long journey to eccentricity:
On March 10th, 2018, reached 15 on all quirks, simultaneously. The Quirky Anesthesiologist
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Jeremy Avalon
Jeremy Avalon
Posts: 345

1/27/2016
I know that breaking Closest To does not go above 10, so I would be very surprised if attaining it does.

Does anyone know of repeatable Subtle-above-10 methods?

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How we must glow; yes, I bet we look like snow.
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metasynthie
metasynthie
Posts: 645

1/27/2016
The only repeatable one I know of also involves letting a Noman die, but ignoring its death and going elsewhere. Besides that, just one-time trackers and such. Selling the location of the Nadir to the Great Game. Etc.

And now you know why I've been killing lots of Nomen this year!

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Positively antique
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Jeremy Avalon
Jeremy Avalon
Posts: 345

1/27/2016
I'll keep it in mind for next year, then. I have other... qwork... to do.

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How we must glow; yes, I bet we look like snow.
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Gonen
Gonen
Posts: 817

2/3/2016
Right, checked the "Desecrate the hidden Shrine to St. Joshua" and Forceful does not go over 10.
And "Thwart a Revolutionary operation from the inside" does not raise Daring above 10.
Could someone update the Wiki, please? I have not the permission or knowledge to do so.

Still looking for that action to raise Subtle, Ruthless, Daring above 10 (which is not a one-timer or a Noman).

--
The Ashen Anesthesiologist - Paramount Londoner

Woe to those who call evil good, and good evil; Who substitute darkness for light and light for darkness.

The long journey to eccentricity:
On March 10th, 2018, reached 15 on all quirks, simultaneously. The Quirky Anesthesiologist
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metasynthie
metasynthie
Posts: 645

2/3/2016
Try looking into glim robberies for Daring...

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Positively antique
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Gonen
Gonen
Posts: 817

2/3/2016
metasynthie wrote:
Try looking into glim robberies for Daring...



Can't believe I missed that! And it works.
That is fantastic, thank you!
I guess executing a burglary at the Glim assayer's office is truly a butt-clencher adventure.

--
The Ashen Anesthesiologist - Paramount Londoner

Woe to those who call evil good, and good evil; Who substitute darkness for light and light for darkness.

The long journey to eccentricity:
On March 10th, 2018, reached 15 on all quirks, simultaneously. The Quirky Anesthesiologist
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Ben
Ben
Posts: 657

2/4/2016
Updated, and testing now.

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The wind has no destination.
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suinicide
suinicide
Posts: 2409

3/15/2016
Robbing a Glim Assayer is now capped at 5 daring. upset
edited by suinicide on 3/15/2016

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http://fallenlondon.storynexus.com/profile/sunnytime
A gentleman seeking the liberation of knowledge, with a penchant for violence.
RIP suinicide, stuck in a well. Still has it under control.
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metasynthie
metasynthie
Posts: 645

3/15/2016
Yeah, we'd thought that might be a bug/oversight and I think someone reported it a while back; apologies for mentioning it publicly.

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Positively antique
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Gonen
Gonen
Posts: 817

3/15/2016
Oh, WOW!
Well... Perhaps when switching to Renown on connections it will be easier to raise quirks.
My guess is Tomb-Colonists for raising daring, and that IS the next switch.

--
The Ashen Anesthesiologist - Paramount Londoner

Woe to those who call evil good, and good evil; Who substitute darkness for light and light for darkness.

The long journey to eccentricity:
On March 10th, 2018, reached 15 on all quirks, simultaneously. The Quirky Anesthesiologist
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Ben
Ben
Posts: 657

3/15/2016
Fixed and updated.

I'll be able to see what the docks give when you are highly renoun soonish....

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The wind has no destination.
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Gonen
Gonen
Posts: 817

3/15/2016
Raises Subtle, lowers Forceful (as Sara Hysaro contributed)
Which is the first non-Fate, non-one-timer that we know of which raises subtle above 10.
edited by Gonen on 3/15/2016

--
The Ashen Anesthesiologist - Paramount Londoner

Woe to those who call evil good, and good evil; Who substitute darkness for light and light for darkness.

The long journey to eccentricity:
On March 10th, 2018, reached 15 on all quirks, simultaneously. The Quirky Anesthesiologist
+1 link
Ben
Ben
Posts: 657

3/27/2016
And we've got a steadfast increase from the toumb colonists.
I can't tell you what decreases, but it wasn't a decrease in headonist, austier, daring, magnamious, steadfast, subtle or melencoly.

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The wind has no destination.
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Gonen
Gonen
Posts: 817

3/27/2016
Someone said it raises steadfast and forceful. Noticed anything on that?
(Also, we already got a polisher for steadfast via criminals.. Awww...)
edited by Gonen on 3/27/2016

--
The Ashen Anesthesiologist - Paramount Londoner

Woe to those who call evil good, and good evil; Who substitute darkness for light and light for darkness.

The long journey to eccentricity:
On March 10th, 2018, reached 15 on all quirks, simultaneously. The Quirky Anesthesiologist
0 link
Ben
Ben
Posts: 657

3/28/2016
I don't see the pattern you see.
But I am hoping to be able to do a merry go round that ends with hedonist and austire back at 0, and then use the iron republic to bring them back, but end up with more at 15 then I had before.

I'm at 5, and will be lifting subtle as rapidly as I can.

--
The wind has no destination.
http://fallenlondon.storynexus.com/Profile/IcountFrom0
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metasynthie
metasynthie
Posts: 645

3/28/2016
Keep in mind that the Iron Republic can only raise Hedonist to 10!

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Positively antique
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Ewan C.
Ewan C.
Posts: 675

4/14/2016
Hmmm. Of the quirks that I/my character care about, I have three at 15: Magnanimous, Hedonist, and Steadfast. The other two that fit are Daring and Subtle, which are at 10 and 9 - do I read this thread correctly to understand that the Docks may increase Subtle but nothing is available for Daring?
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