 Crispyminstral Posts: 3
10/20/2015
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Hi,
I just started playing last night and I have to say I'm confused! Every option I go to choose is either locked or listed as impossible, I'm not making any progress and even if I try and do the impossible tasks and my levels rise, is it still is giving me a better chance of completing these tasks as they are still say impossible! I've raised my levels but I don't know how to see what they are currently at and what levels I need for the impossible tasks to make them with a bette chance of me completing them.
Please help, it's all seeming a bit pointless at the manure :-(
-- A ferocious and intriguing lady......
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 Andrew Astherson Posts: 118
10/20/2015
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I have only two pieces of advice for you: 1) Don't panic 2) Click the "Help" bookmark in your in-game interface. It is pretty informative, you know. edited by Andrew Astherson on 10/20/2015
-- > Currently open for RP: Andrew Astherson - heavy-tempered, rapacious but reliable menace of slavonic-tatar origin. Clement "don't you call me Clem!" Mustela - merry and licentious to a stupid degree Irishman-detective > My lads appearances ; Astherson's short backstory
> Seeking for RP partner(s), are you ? This thread might be the right place.
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 RandomWalker Posts: 948
10/20/2015
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The rates your chance of success at any task as a percentage, and helpfully summarises it text / colour. If you click on the 'impossible' text, it'll tell you what the actual percentage chance of success is, which will improve as your stats improve.
You can see your stats on the 'Myself' tab, but you can't see how many CP (change points) you need to move up from one level to the next.
The way that stats work are that each level needs one more change point than the one before (although it plateaus out at 70, IIRC). Every success and failure gives change points (more for success, and more when your chance of success was low).
I'm sorry that you're struggling right now, but please keep posting to the forums - there are a lot of people who would be delighted to help you.
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 Talkes Posts: 90
10/20/2015
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You might want to unequip your adorable Talkative Rat for a while, until you are well-acquainted with game mechanics. It should let you progress significantly faster.
-- http://fallenlondon.storynexus.com/Profile/Talkes
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 Màiread Posts: 385
10/20/2015
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Oh yeah, that rat will be lowering all of your stats by 25 - take him off and the challenges won't be impossible anymore. edited by Màiread on 10/20/2015 edited by Màiread on 10/20/2015
-- Màiread - Correspondent, composer, lover of cats. Can probably bake you a d__n fine cake.
Useful Links: Traveller's Friend (Progress Tracker & Notability Calculator) | phryne's Guide to Favours & Renown |
Peggy the Nowoman lived to see the Feast. Thank you for the memories, Snow Lady.
I'm happy to accept most social actions except for lethal sparring and loitering suspiciously. Please challenge my plant! Currently not accepting calling cards.
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 malthaussen Posts: 1060
10/20/2015
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I'd also recommend sending out a few calling cards and making some acquaintances. Even the most experienced players are usually willing to accept them, and once you are acquainted (and have a roof over your head!) you can perform social actions (e.g., Coffee at Caligula's) that will provide you with Second Chances, which can be very helpful. And definitely don't fear failure, for the forseeable future you won't lose any stats if you screw up an action. Although you might be somewhat inconvenienced in other ways: I went insane my second day out, but I think that was just the game acknowledging reality. -- Mal
-- "Of two choices, I always take the third." Will do all socials except Loitering or Private Evenings (all my Free Evenings are accounted for), and Affluent Photographer Betrayals only, please. I am not currently accepting calling cards. http://fallenlondon.storynexus.com/Profile/malthaussen
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 Optimatum Posts: 3666
10/21/2015
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And remember, it's very rare for options to be completely impossible. Though many options open or close with particular qualities and items, and may even be hidden without certain requirements, only branches that need the Impossible! quality are actually impossible. Those and any locked without a Key of Dreams, which is a developer item used for locking content in testing.
Some content does require Fate to complete; you'll accumulate small amounts of Fate by playing but not generally enough to purchase any major stories. Fate-locked stories are generally additional lore or unusual rewards but are never actually required for the main game - they're more something to do after exhausting the other options. A few Fate stories are particularly good for low-level characters, specifically A Trade in Souls (giving some lore early and unlocking some options throughout the game) and The Blemmigan Affair.
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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 Crispyminstral Posts: 3
10/21/2015
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Wow, thanks for all the help and advice guys :-) I never realised that having the talking rat was such a hindrance, as soon as I unselected it, lots of the previous impossible challenges were doable, so I'm making good progress again now. Thanks again
-- A ferocious and intriguing lady......
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 Màiread Posts: 385
10/20/2015
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Welcome to the game! I know it can be overwhelming at first, but pretty soon the world will open up and you'll start to discover all the delicious stories.
The first thing to say is that failing is good. At first you'll fail a lot, but failing difficult challenges will build your skills faster than succeeding on straightforward ones. Don't worry about getting sent to prison/the colonies/madness/death - those areas are fun to explore & pretty easy to leave, and they don't do you any lasting damage (although avoid repeated jail trips if you can).
The next thing I'd suggest is that you start out by picking one of the main skills and spend some time progressing it. All of them except shadowy have recently been revamped to make your early levels faster and clearer, and as you gain in skill you'll progress through a series of stories (for example, writing a poem about mushrooms and then seducing a jewel thief or an heiress) which will bring you into the world & introduce you to the characters.
If you have any particular questions please feel free to ask.
Edit: your current stats are listed on the left of your screen, below the appropriate icon (the bear is dangerous, for example). If a challenge is locked, you can see what stats you need by hovering over one the little square icons next to the 'go' button - it will say something like 'requires 20 persuasive (you have 10)' for example. edited by Màiread on 10/20/2015
-- Màiread - Correspondent, composer, lover of cats. Can probably bake you a d__n fine cake.
Useful Links: Traveller's Friend (Progress Tracker & Notability Calculator) | phryne's Guide to Favours & Renown |
Peggy the Nowoman lived to see the Feast. Thank you for the memories, Snow Lady.
I'm happy to accept most social actions except for lethal sparring and loitering suspiciously. Please challenge my plant! Currently not accepting calling cards.
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