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Crime or Punishment no more 3rd option? Messages in this topic - RSS

randomperson
randomperson
Posts: 62

9/26/2015
No more affair of the box option. What gives? (in case you're wondering my box quality is not at max which is usually the culprit)
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NiteBrite
NiteBrite
Posts: 1019

9/26/2015
Affair of the box options were to be removed from cards as part of the changes to how card hand memory works now. I believe the reasoning was that those options allow you to discard cards that you couldn't otherwise without being menaced and that doesn't work with the new game balancing system that is being implemented. This is sort of a paraphrased half memory, but I do remember it was discussed here on the forums somewhere that those options were being phased out.

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I AM currently accepting calling cards.
Stats loss counter: reset, irrigo equivalent: none
[00:34] <@ortab> NiteBrite's laugh is that of a condemned soul gazing into the abyss.
Merciless Modiste avatar by Paul Arendt (based on an original image by Joe England)
http://fallenlondon.storynexus.com/Profile/TheBriteModiste
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randomperson
randomperson
Posts: 62

9/26/2015
Sigh, really disappointed with this change. Advanced characters should still be given the option to play both sides. Felt like the game regressed in terms of faction roleplay. I always imagine my character as a player in both the criminal underworld and law enforcement, now I'm forced to sacrifice one card slot to maintain this roleplay. What a downer.
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lady ciel
lady ciel
Posts: 2548

9/26/2015
Just keep your favours Criminal below 5 and the card won't appear. I lost a lot of Connected Constables before I figured this out. Think of Favours as things you cash in while Reputation is a measure of how involved you are with a Faction.

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ciel

Sorry RL means I am not a very active player at the moment. No social actions unless you are prepared to wait and definitely no sparring or other mult-action things.

No Calling Cards or boxed cats please. Will take dupes on the affluent photographers. Other social invitations welcome. Parabolan Kittens usually available, send me an in-game social action saying you want one and I will get one to you as soon as possible.

storynexus name - reveurciel
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metasynthie
metasynthie
Posts: 645

9/26/2015
You can still play both sides -- but now you're (properly) a Turncoat if you do so; and you can't simply fence-sit, you're forced to make decisions that help one side or the other. So if you want to play a character who has an easy time being chummy with criminals and the law, never having to make a hard choice as a result of your entanglements, then yes -- that's improbable enough that you have to sacrifice a card slot.

Worth noting that mechanically, Favours will be replacing all connections and aren't really meant to be held onto -- Renown is the permanent "faction roleplay" quality, so if you try to maintain high levels of Favours with multiple factions that don't get along, you'll end up needing a lot more card slots. Build your renown instead if you want to roleplay being a significant underworld figure, and Favours can come and go.

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Positively antique
http://fallenlondon.storynexus.com/Profile/metasynthie
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randomperson
randomperson
Posts: 62

9/26/2015
metasynthie wrote:
You can still play both sides -- but now you're (properly) a Turncoat if you do so; and you can't simply fence-sit, you're forced to make decisions that help one side or the other. So if you want to play a character who has an easy time being chummy with criminals and the law, never having to make a hard choice as a result of your entanglements, then yes -- that's improbable enough that you have to sacrifice a card slot.

Worth noting that mechanically, Favours will be replacing all connections and aren't really meant to be held onto -- Renown is the permanent "faction roleplay" quality, so if you try to maintain high levels of Favours with multiple factions that don't get along, you'll end up needing a lot more card slots. Build your renown instead if you want to roleplay being a significant underworld figure, and Favours can come and go.


Huh? Ok, didn't even know there is a thing called Renown now. The thing is Constables is still using connected now so I guess I'm forced to throw away my Favor: criminals. I still think the third options should be kept for those who have completed the affair of the box though but maybe with some costs attached to the option now.
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metasynthie
metasynthie
Posts: 645

9/26/2015
Don't worry -- Favours are designed to be "thrown away" -- or cashed in, rather, because on that card you get 20 echoes worth of stuff and a drop in suspicion for all your Criminal Favours (which if you're careful, might be only 5, so it's a pretty good return). This is part of why you can't have more than 7 Favours; you're meant to build them up then cash them out. And yes -- if you want to reduce your Favours below 5 so that you never get into this conflict, you can, for instance, convert them into Renown via a Connected Item (Old Bone Skeleton Key) or spend them on an expedition, on raising Shadowy, or for other monetary-style rewards on cards.

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Positively antique
http://fallenlondon.storynexus.com/Profile/metasynthie
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Ian Hart
Ian Hart
Posts: 437

9/28/2015
I do think it would make sense to add a simply harmful option (for example, gaining a several CP of suspicion in this case) for indecisive players who want to be rid of the card and keep their favours.
It would never be the "right" choice, but neither is Seeking, and people still do that.

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http://fallenlondon.storynexus.com/Profile/Antifinity
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Catherine Raymond
Catherine Raymond
Posts: 2518

9/29/2015
randomperson wrote:
metasynthie wrote:
You can still play both sides -- but now you're (properly) a Turncoat if you do so; and you can't simply fence-sit, you're forced to make decisions that help one side or the other. So if you want to play a character who has an easy time being chummy with criminals and the law, never having to make a hard choice as a result of your entanglements, then yes -- that's improbable enough that you have to sacrifice a card slot.

Worth noting that mechanically, Favours will be replacing all connections and aren't really meant to be held onto -- Renown is the permanent "faction roleplay" quality, so if you try to maintain high levels of Favours with multiple factions that don't get along, you'll end up needing a lot more card slots. Build your renown instead if you want to roleplay being a significant underworld figure, and Favours can come and go.


Huh? Ok, didn't even know there is a thing called Renown now. The thing is Constables is still using connected now so I guess I'm forced to throw away my Favor: criminals. I still think the third options should be kept for those who have completed the affair of the box though but maybe with some costs attached to the option now.

FBG just implemented the Renown/Favours system with the Criminals faction a few weeks ago, but they plan to apply it to the other "Connected to" factions as well.

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Cathy Raymond
http://fallenlondon.com/Profile/cathyr19355

Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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