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Automated tests & browser games? (a dev question) Messages in this topic - RSS

Paul Debrion
Paul Debrion
Posts: 1

8/23/2015
This is probably a rather odd question and I wasn't sure where to ask it, so if this belongs in a different forum go ahead and move it.

Does Failbetter Games use some form of automated browser testing when developing Fallen London?

I recently read about how Croteam made an "auto-test bot" for The Talos Principle, and out of curiosity I started searching around for methods of automated testing in game development.
For a moment I thought of browser-based games and how there are a lot of tools out there for automated testing of websites that might be applicable such games and thought "Hang on, does Failbetter Games do this for Fallen London?".

I figured I might as well ask.

Is there a "Mr. Selenium" or a "Mrs. PhantomJS" (or maybe something similar) wandering around the Neath and keeping London safe from evil extra-dimensional bug creatures? smile
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Jonathan Galloway
Jonathan Galloway
Posts: 17

8/23/2015
Sounds...interesting. I would like to know.

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http://fallenlondon.storynexus.com/Profile/John_
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