Discuss topics unrelated to our games here - as ever, be courteous and have fun!
Automated tests & browser games? (a dev question)
 Paul Debrion Posts: 1
8/23/2015
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This is probably a rather odd question and I wasn't sure where to ask it, so if this belongs in a different forum go ahead and move it.
Does Failbetter Games use some form of automated browser testing when developing Fallen London?
I recently read about how Croteam made an "auto-test bot" for The Talos Principle, and out of curiosity I started searching around for methods of automated testing in game development. For a moment I thought of browser-based games and how there are a lot of tools out there for automated testing of websites that might be applicable such games and thought "Hang on, does Failbetter Games do this for Fallen London?".
I figured I might as well ask.
Is there a "Mr. Selenium" or a "Mrs. PhantomJS" (or maybe something similar) wandering around the Neath and keeping London safe from evil extra-dimensional bug creatures?
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 Jonathan Galloway Posts: 17
8/23/2015
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Sounds...interesting. I would like to know.
-- http://fallenlondon.storynexus.com/Profile/John_
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