This is the place to discuss playing the game. Find tips, debate the best places to find certain items and share advice.
A few questions
 suinicide Posts: 2409
8/5/2015
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1. If I choose to attend Mr. Wines' revel as a guest, would that remove that card from my deck? 2. A few months ago I purchased the fate locked portion of the wry functionary's story. I got to a point where it asked me to wait for some opportunity cards. It's been several months since then and I haven't seen any sign of them, do they only show up in one area? My assisting an audit is at 9 if that helps. Thank you for any help.
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 38thDoE Posts: 60
8/5/2015
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It is funny that in most games you can play the beginning without fear and then turn to a wiki or others to optimize your late game. In this game you either need to follow a wiki at the start or start over. Would be nice if there were ways to fix mistakes you make.
-- http://fallenlondon.storynexus.com/Profile/38thDoE
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 38thDoE Posts: 60
8/5/2015
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No, but there are mistakes that lock you into things. 🐙
-- http://fallenlondon.storynexus.com/Profile/38thDoE
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 Ian Hart Posts: 437
8/6/2015
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I'd strongly agree with 38thDoE. Some cards (Intimate of Devils, Eyeless Skulls, Manager of the Royal Beth) are very strongly and intentionally "harassing you, and difficult to remove." and those are fantastic, and feel rewarding to remove, and punishing to receive. Then there are more ambiguous cases like taking care of your plant, city vices, and a few other examples of cards that are harmful, and can be removed by great effort, but don't really seem to match their narrative purpose. Then there are cards that are harmful and there is no way to remove them, which are actually the worst of the lot, yet are treated like 'rewards' or just added at random. I think there is a lot of fun design space in adding, removing, or especially in improving existing cards, and it's one of my favorite systems when done right. It's just very frustrating when the only way to "win" is to have never started the story at all, especially when it's a "problem" that your character should be able to easily overcome within the narrative.
-- http://fallenlondon.storynexus.com/Profile/Antifinity
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 lady ciel Posts: 2548
8/5/2015
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There is a way to remove Mr Wines' Revels - outstat the first card. But if you have ever attended one of his parties you are out of luck - once you get to level 10 you are stuck with the card turning up.
-- ciel
Sorry RL means I am not a very active player at the moment. No social actions unless you are prepared to wait and definitely no sparring or other mult-action things.
No Calling Cards or boxed cats please. Will take dupes on the affluent photographers. Other social invitations welcome. Parabolan Kittens usually available, send me an in-game social action saying you want one and I will get one to you as soon as possible.
storynexus name - reveurciel
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