How to build things with StoryNexus
A couple of quick questions
 Von Prabik Posts: 67
7/15/2015
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Hi everyone. These may have been answered somewhere, but I probably won't ruin anyone's day if I ask.
1) How do I give short decriptions to cards on mouse-over? In Fallen London, if you move the mouse over a card, it'll say something like: "Neathy Jewels for Your Aunt" and then below "Your aunt has a business proposition..." A kind of preview.
2) How do I create events outside of decks? Again, in Fallen London if you go to an area you will see some, or lots, of opportunities on the screen unlocked by Qualities.
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 babelfishwars Administrator Posts: 1152
7/15/2015
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Von Prabik wrote:
Hi everyone. These may have been answered somewhere, but I probably won't ruin anyone's day if I ask.
1) How do I give short decriptions to cards on mouse-over? In Fallen London, if you move the mouse over a card, it'll say something like: "Neathy Jewels for Your Aunt" and then below "Your aunt has a business proposition..." A kind of preview.
Don't think you can. Think this is a FL feature, not a StoryNexus feature.
Von Prabik wrote:
2) How do I create events outside of decks? Again, in Fallen London if you go to an area you will see some, or lots, of opportunities on the screen unlocked by Qualities.
Sometimes Storylets will appear in the decks. Always storylets will appear below, outside them (assuming they're in the right area, and you have the correct qualities to unlock them.)
-- Mars, God of Fish; Leaning Tower of Fish
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 Von Prabik Posts: 67
7/16/2015
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Ah! That's how it works with Always. It's treated as a deck. Confusing.
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 lintamande Posts: 6
11/26/2015
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Can someone give a more complete explanation? Right now my 'always' storylets appear as if they're cards, when I want them to appear as stories with their text readable (a la Fallen London). edited by lintamande on 11/26/2015
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 cyberpunkdreams Posts: 527
11/26/2015
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lintamande wrote:
Can someone give a more complete explanation? Right now my 'always' storylets appear as if they're cards, when I want them to appear as stories with their text readable (a la Fallen London). edited by lintamande on 11/26/2015 I'm afraid that's just not possible with StoryNexus. You can use CSS, differently sized images or both to create a different layout, but you can't get it to pull text from within the storylet.
-- Seeking alpha testers for a new StoryNexus cyberpunk RPG.
Welcoming friends, rivals, sightseers; a life of some importance in the Neath.
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