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A game of survival, trade and exploration in the universe of Fallen London

Checking in after a year, not really having fun. Messages in this topic - RSS

Silverfish
Silverfish
Posts: 3

5/18/2015
I loaded this up after not really playing with it since last August or thereabouts, wanting to see how things were now, and I have to admit I'm struggling to enjoy myself. I don't know when or why they removed the ability run tomb colonists or play any sort of trading game, but it was surprising. I'm not really sure how you ever manage to upgrade anything, with how brutal and random things are now. Sure, you can rack up maybe 500 with Hunter's Keep -> VB and the associated port reports, but that goes out the window fairly quickly. I have yet to be able to do any real exploring, or find anywhere I can move goods at a profit. Why do they even have trade goods now, if there's no way to really use them, unless you randomly get some from pirates or something? It kind of makes the big cargo ship completely pointless, doesn't it?
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KatarinaNavane
KatarinaNavane
Posts: 462

5/18/2015
So the best strategy for starting off now is be bold and don't worry about it if you die. All the profitable stuff is going to be far away, so stock up on fuel and see how far you can go. Short loops are never going to be worth the time or money.

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Storynexus sn Katarina Navane.

My art page (much of which is dark, Victorian, and/or full of tentacles): http://www.facebook.com/demonkittydesigns
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