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A game of survival, trade and exploration in the universe of Fallen London

Pirate's Pleasure Messages in this topic - RSS

Lashkar
Lashkar
Posts: 107

4/9/2015
How the heck do you get this?

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Wriothesley: Call me "Risley". My first character, around midgame
Asesina Ballenas: whale killer. Alt, recently PoSI
Happy to accept most social actions; will help with menace reduction if it's reciprocated.
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nameless
nameless
Posts: 237

4/9/2015
You can't. It's something from the beta.

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The only god of the zee is nameless.
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Owen Wulf
Owen Wulf
Posts: 715

4/10/2015
Speaking of "A Pirate's Pleasure" - why can't we decrease terror at the Isle of Cats like we do in London? The place has a bar, a brothel, and lots of drugs. Just like home. Then again, this is similar to complaints that there are no other shipyards in the area to enact repairs from despite the number of factions making their own warships.

But yes, there are still issues that need to be resolved from Beta.

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edited by Owen Wulf on 4/10/2015

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fortluna
fortluna
Posts: 306

4/10/2015
Can one really rest easy anywhere near those Gardens, or Isery D:
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    Owen Wulf
    Owen Wulf
    Posts: 715

    4/10/2015
    fortluna wrote:
    Can one really rest easy anywhere near those Gardens, or Isery D:


    Nothing is impossible with lots of Prisoner's Honey! I kid of course, I do suppose the actual prospect of such a stay would be less than tempting for many.

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    Gregg Johnson
    Gregg Johnson
    Posts: 263

    4/10/2015
    Well, the Isle of Cats is always right next to Visage, which gives free Terror reduction. Kinda redundant to have it there as well. However, I *think* you can reduce Terror with a SAY at the Isle if you finish the Pirate King's requests...
    edited by Olorin on 4/10/2015
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    SouthSea Rutherby
    SouthSea Rutherby
    Posts: 224

    4/10/2015
    Apparently Pirate's Pleasure is not a terror-reducing event; it is meant to be a place to pick up echoes for civilian ships you've seized and sent to Gaider's Mourn. It is possible, but with the current mechanics it is frustrating at best.
    The idea, as it stands currently, is that you have to kill every last crew member without sinking the ship and then select the option to send the ship to Gaider's Mourn. There was also, at least at one point, a similar option to send prize ships to London if you managed to capture a pirate ship instead of a civilian one; at this point it is not clear if this feature has been removed.
    There are actually several threads that have been started about this feature. I have one where I actually tested the idea extensively:http://community.failbettergames.com/topic19350-on-the-seizure-of-ships-piracy-and-privateering.aspx


    My chief concern is that I don't think it should be necessary to completely obliterate a crew in order to seize a ship. Once an enemy crew reaches 50%, there should be an iron challenge that determines how much crew you lost when you attempt a boarding action. This would allow a number of previous options from the Early Access to become available again: from seizing pirate vessels, to sparing Khanate Ships for reducing suspicion, to actual legitimate piracy.
    I am hoping the idea is reopened for discussion soon.



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    Now the proud captain of Mr. Eaten's Revenge
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    The Dark Gentleman
    The Dark Gentleman
    Posts: 188

    4/10/2015
    Ha, you said 'legitimate piracy.' As in...

    "This is the Royal Navy. We are coming alongside. If you are legitimate pirates, please have your current Piracy License, proof of Ship & Crew insurance, and Smuggling registration card ready..."

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    The Dark Gentleman~ Social actions welcome. Menace reductions upon request. Newspaper interviews by appointment. Falconry by invitation only.

    "THE HOURS FEAR THE NAMES.
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    THE LONG FEAR THE KNOW.
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    Johnny Felix
    Johnny Felix
    Posts: 180

    4/10/2015
    Legitimate piracy is called privateering or freebooting. It would be an interesting feature when you could acquire a letter of marque from the Admiralty (or an other fraction, like the Iron Rep. or the Khanate).

    http://fallenlondon.storynexus.com/Profile/Johnny~Felix
    edited by Johnny Felix on 4/10/2015

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    SouthSea Rutherby
    SouthSea Rutherby
    Posts: 224

    4/10/2015
    The Dark Gentleman wrote:
    Ha, you said 'legitimate piracy.' As in...

    "This is the Royal Navy. We are coming alongside. If you are legitimate pirates, please have your current Piracy License, proof of Ship & Crew insurance, and Smuggling registration card ready..."



    While that might actually fly in Fallen London (it certainly would pass as a nice satire...), privateering is actually a historically documenting phenomenon. They wouldn't call it a "license" though. Traditionally, a "Letter of Marque" was the correct terminology for hiring pirate's to do the Royal Family's business. wink



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    Now the proud captain of Mr. Eaten's Revenge
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    The Dark Gentleman
    The Dark Gentleman
    Posts: 188

    4/10/2015
    My apologies for the oversight, and thank you both for the reminder. The actual historical practice of legitimate piracy completely slipped my mind. I believe I'll blame it on the Monty Python-esque scene immediately conjured by my mind upon reading the phrase "legitimate piracy" while listening to a commercial for auto insurance...

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    The Dark Gentleman~ Social actions welcome. Menace reductions upon request. Newspaper interviews by appointment. Falconry by invitation only.

    "THE HOURS FEAR THE NAMES.
    THE NAMES FEAR THE LONG.
    THE LONG FEAR THE KNOW.
    ALL FEAR THE HOURS."
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    Lashkar
    Lashkar
    Posts: 107

    4/10/2015
    Looks like you'd have to go after the Flensing-type forward weapons and pick away at the enemy ship with those, in order to get either To the Victor, The Spoils or Pirate's Pleasure with the current mechanic.

    I have the Memento Mori and it's too much fun to give up. Next time I come across a high-Hull enemy ship...

    --
    Wriothesley: Call me "Risley". My first character, around midgame
    Asesina Ballenas: whale killer. Alt, recently PoSI
    Happy to accept most social actions; will help with menace reduction if it's reciprocated.
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    Sigred
    Sigred
    Posts: 23

    4/11/2015
    Lashkar wrote:
    Looks like you'd have to go after the Flensing-type forward weapons and pick away at the enemy ship with those, in order to get either To the Victor, The Spoils or Pirate's Pleasure with the current mechanic.

    I have the Memento Mori and it's too much fun to give up. Next time I come across a high-Hull enemy ship...



    Except for the fact that it is next-to-impossible to kill all of the crew--on any ship--no matter what weapon you have equipped. The only way to currently accomplish this is by either cheating via editing, or by purposefully lowering your Iron to an absurd degree (Something like <20? In another thread here somewhere). Otherwise, it is literally impossible to clear all crew from an enemy ship before the hull is destroyed.

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    SouthSea Rutherby
    SouthSea Rutherby
    Posts: 224

    4/13/2015
    Sigred wrote:
    Lashkar wrote:
    Looks like you'd have to go after the Flensing-type forward weapons and pick away at the enemy ship with those, in order to get either To the Victor, The Spoils or Pirate's Pleasure with the current mechanic.

    I have the Memento Mori and it's too much fun to give up. Next time I come across a high-Hull enemy ship...



    Except for the fact that it is next-to-impossible to kill all of the crew--on any ship--no matter what weapon you have equipped. The only way to currently accomplish this is by either cheating via editing, or by purposefully lowering your Iron to an absurd degree (Something like <20? In another thread here somewhere). Otherwise, it is literally impossible to clear all crew from an enemy ship before the hull is destroyed.


    I've actually attempted it several times with the best flensing weapons possible but to no avail. Even the wiki has an entry for "Pirate's Pleasure" where the acquirement field is blank -- it literally says "Another Day: Pirate's Pleasure can be obtained in the following ways: " and proceeds with a list that is completely blank.
    At this point, I'm hoping that boarding actions can just be implemented -- a "near impossible" iron challenge if the ship has max crew, and then slowly getting easier as the enemy crew dwindles. I feel like it would be a fun thing to balance, and there have been several threads on the issue...



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