How to build things with StoryNexus
Monetisation and the action limit
 Bunton Posts: 1
3/21/2015
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Hi. So I was wondering if it was possible to build a world on StoryNexus that didn't have the action limit, and just allowed players an infinite amount of actions. Is this something that can be done, or is there an issue with it that prevents it being possible? I know why the action limit is a thing - to pace out the gameplay of a world so the player doesn't blaze through it and lose interest - but it doesn't suit the project I'm looking to make. edited by Bunton on 3/21/2015
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 cyberpunkdreams Posts: 527
3/21/2015
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Yes, it's perfectly possible. Monetisation is being switched off soon anyway, but regardless, what you can do is just set the action bank and refresh rate to the highest levels.
-- Seeking alpha testers for a new StoryNexus cyberpunk RPG.
Welcoming friends, rivals, sightseers; a life of some importance in the Neath.
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 OctaviaCrowe Posts: 137
3/22/2015
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So then what happens to Nex stories and actions in Fallen London?
-- Ms. Octavia Crowe, the Hellfaring Mystic, former keeper of the Books of Brass. The Seeking... the Name... it has devoured... everything.
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 cyberpunkdreams Posts: 527
3/22/2015
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OctaviaCrowe wrote:
So then what happens to Nex stories and actions in Fallen London?
They're unaffected. They're just turning off Nex in StoryNexus. There's a separate thread about it. They are open to discussion about the whole thing though.
-- Seeking alpha testers for a new StoryNexus cyberpunk RPG.
Welcoming friends, rivals, sightseers; a life of some importance in the Neath.
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