A game of survival, trade and exploration in the universe of Fallen London
Ship Upgrade - no clear choices
 Captain Ancalagon Posts: 34
3/21/2015
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Hello
So with a mixture of daring, luck and caution, I've managed to make a bit of echo in the game, with a fairly easy windwfall also in reach (thank you merchant venturer). I am still tramping around with the starting ship, although with a slightly improved engine, gun and claymen.
So I was looking at options and... well there isn't much in the mid range is there?
The corvette was an attractive choice, but it doesn't have any more cargo space, needs more fuel and more food for the crew, so if I take this ship I'm actually reducing my range. The Merchant cruiser has tons of cargo, but is slow and too expensive for me. The frigate would be great but is waaay outside my price range.
So are my concerns about the corvette valid? Should I get one or simply press on with the steamer
Thanks for making a great game
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+1
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 FanBogle Posts: 1
3/22/2015
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Thanks for posting this because I'm having exactly the same issue!
If anyone has any thoughts on this I'm sure we would both appreciate it.
Part of me doesn't really see the utility of the corvette. I have uncovered the majority of the map and on all of my recent voyages I've gained more echoes than I've lost, and I've done this using only the steamer. I can see how I might benefit from the corvette, but the limited cargo space is a real drawback.
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+1
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 Captain Ancalagon Posts: 34
3/22/2015
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Oh it's not a trading game sure, but various people want various things, and it's frustrating to be turning quests down just because your don't have the cargo room...
You are correct that having a better fighting ship would open up part of the game I've been avoiding though.
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+1
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