 BlakeTheDrake Posts: 237
3/19/2015
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And that's high flattery! I habitually play on the 'dark side' of any game that offers me a choice, and Fallen London is no exception. Rarely, however, can a game manage to actually make me feel regret. That requires a particular sort of immersion...
A shame, perhaps, that the particular storyline that made me regret - however briefly - my evil ways, is fate-locked twice over. My decision to become a Spirifer seemed an easy and profitable one back when I did 'A Trade in Souls', but when I got entangled in the Regretful Soldier's Tale of Woe (from the House of Chimes)... well, let's just say that the ending made me wish I'd chosen differently. Heck, I even found myself rethinking my close allegiance to the forces of Hell.
I suspect my character is, at this time, sitting in his lodgings with a bottle of something strong, trying to forget what he's done, and justify what he's become. But I, at least, will raise a glass to the writers for drawing such an emotional response from my blackened heart. Bravo!
-- One of these days, I will remember to record interesting things in my journal... http://fallenlondon.storynexus.com/Profile/BlakeTheDrake
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 phryne Posts: 1351
3/21/2015
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Reshemin wrote:
If you go into some game with an idea of some character, and half a year later find that you ARE playing that idea... ... then the game failed. That's it.  Well, maybe not in the absolute sense, but you've certainly got a point there... I wanted to play my character as sort-of opportunistic. Not really out to do bad things, and always willing to help someone out, but definitely able to spill some blood if need be. And now I'm in the middle of the Cheesemonger story thinking "Wait... I just started a gang war between children! Where did it all go wrong?" The thing is, the deeper I immerse myself into the Cheesemonger's games, the harder it becomes to pull out of them... "at least make all that blood count - for something, whatever it is"
BlakeTheDrake wrote:
But I, at least, will raise a glass to the writers for drawing such an emotional response from my blackened heart. Bravo! Absolutely! Every game that makes you really regret imaginary actions in an imaginary world is superbly written indeed!
-- Accounts: Bag a Legend • Light Fingers • Heart's Desire • Nemesis • no ambition Exceptional Stories, sorted by Season and by writer ― Favours & Renown Guide
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 Nigel Overstreet Posts: 1220
3/19/2015
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Believe it or not, making your problem your character's problem can be far more interesting than re-working the story.
Early on, I picked the Neddy Mens side in The Battle of Wolfstack Docks. I did this to get some Connected: Masters. Later, I realized this was totally out of character for Nigel. So, he made a bad choice. We all make them. We all have supremely regrettable actions from our past and times when we acted out of character. That sense of regret fills a very real place and creates motivation for other active choices.
If you regret dealings with Hell, make an effort to avoid future dealings with them because of that regret. I find that to be a far more interesting story than someone whose motivations were singular from their inception.
-- The Romantic Egotist: Most Hedonistic Man in All of Fallen London Are you or someone you know Overgoated? Please, let me know! Cider Club
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 BlakeTheDrake Posts: 237
3/25/2015
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"The first thing we do, let's feed all the lawyers to houseplants..." - Shakespeare's Henry VI, if London had fallen a bit earlier.
-- One of these days, I will remember to record interesting things in my journal... http://fallenlondon.storynexus.com/Profile/BlakeTheDrake
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 xKiv Posts: 846
4/8/2015
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Passionario wrote:
If you don't regret your choices, you haven't made enough of them.
I need more choices.
-- https://www.fallenlondon.storynexus.com/Profile/xKiv - a witchful, percussive, dangermous and shadowry scholar of coexplodence, hopsidirean, and walker of fallen kitties.
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 Estelle Knoht Posts: 1751
4/8/2015
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xKiv wrote:
Passionario wrote:
If you don't regret your choices, you haven't made enough of them.
I need more choices.
There are choices that didn't look like choices at first. Perhaps you've already made them, and don't recall them.
I REGRET BECOMING AN ADMIRER OF ART (hehe) edited by Estelle Knoht on 4/8/2015
-- Estelle Knoht, a juvenile, unreliable and respectable lady. I currently do not accept any catbox, cider, suppers, calling cards or proteges.
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 Lady Eris Posts: 162
4/9/2015
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I feel like I've got to know my character more the longer I've played. I had an idea of the sort of person she was, but as I played more found myself making more and more 'in character' decisions. Her backstory only played out in my head once I'd followed her round the Neath for a bit and then I 'knew' why she was as she was (charming, flirtatious, largely magnanimous but with occasional episodes of shocking ruthlessness and borderline amorality. And she went through lovers like nobody's business).
(She has, of course, been utterly reformed on the latter front by the love of a good man. Of *course*.)
But there's a story that I've left hanging for months on end because I want to make one choice but I feel quite strongly that it's something that Eris wouldn't do. So until I can resolve that in my mind, I've just ... left it. It shows the power of the game and the world building that it can have that effect, for sure. edited by Lady Eris on 4/9/2015 edited by Lady Eris on 4/9/2015
-- Lady Eris Psmith, Society darling, devoted wife. Dangerous when crossed. Accepts most social invitations. Distributor of Parabolan Kittens. Welcomes new acquaintances, especially those who write 'in character'.
William Templeton, Viscount Manningham, newcomer, gentleman, all-round good egg - accepting absolutely all invitations.
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 Passionario Posts: 777
4/7/2015
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If you don't regret your choices, you haven't made enough of them.
-- Passionario: Profile, Story, Ending Passion: Profile, Appearance
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 BlakeTheDrake Posts: 237
3/19/2015
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Heh... I agree. I do not think I'll turn my back on hell - they're far too useful for that. I have Ambition: Nemesis with the backstory of a formerly very bad man who was redeemed by love only to return to the darkness in pursuit of vengeance after she was killed. He'll do anything, and deal with anyone, if it'll get him closer to his revenge. Kind of an Ahab-esque figure. Nonetheless, I do not think it out of character for him to occasionally pause on his dark path to wince at the realization of what he'd become, and the sure knowledge that SHE would have been saddened by what he had done in the name of her vengeance. Then he grabs a stiff drink or a spoonful of Prisoner's Honey and grumbles "Bah. The dead don't feel happy OR sad. They're just gone... well... at least up there, they are."
-- One of these days, I will remember to record interesting things in my journal... http://fallenlondon.storynexus.com/Profile/BlakeTheDrake
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 Zeel Posts: 257
3/22/2015
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Zeel chose the same choices. He doesn't regret it, however there's very little he does regret. Funnily enough, he actually started this game as a nice person, trying to help people out where he could, to learn more, and being courted a bit by Hell. He was curious, for sure, and delved deeper, even losing his soul didn't totally cost him his humanity. Eventually, he became sociopathic. My point being, my original character concept and where it led are in opposite directions, and that's what I love about this game.
-- http://www.fallenlondon.com/Profile/Zeel - Zeel, also known as the Hollow Hellion. A soulless, heartless, empty individual who will only deal with those who are advantageous to him. http://www.fallenlondon.com/Profile/Jass The Sly Socialite, or the Devious Rogue, depending where you see her. Jass lives a double life, alternating between the God-fearing, popular socialite and one of the many crime-lords of London. IF YOU WANT A PARABOLAN KITTEN please send me a social engagement or menace reduction to either account, preferably not Coffee at Caligula's.
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 Lmaoboat Posts: 31
3/23/2015
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Eh, I feel the whole thing of your character changing from your initial idea comes more from the metagame knowledge of the player and from easily you take diffrent roles in order to have a balanced character statwise and not miss opportunities.
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 Reshemin Posts: 226
3/25/2015
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tss... I'd really rather feed'em lawyers, actually. Let's be fair, shall we?
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