Powered by Jitbit .Net Forum free trial version.

HomeFallen London » The Salons

Here you can speculate on the game’s plot, discuss its characters, and compare notes with other players.

Struggling with new economy Messages in this topic - RSS

Riddlewyrm
Riddlewyrm
Posts: 13

1/30/2012
I know I am new in the forums as I have been quietly reading them for about a month or so, but I wanted to know if anyone else feels this way.

I've been playing this game for about nine months and quite enjoying it. Now I'm not really enamored with this new "economic system" change. I've ground almost half of my turns away today trying to work out the math for just part of this system. That on top of that, this process now requires the continual joy of scrolling and scrolling and scrolling and scrolling through your inventory to transform your items.

This new monetary system seems to have become very cumbersome. Is it me or do you now have to really focus on whether you sell item to get devices to boost your stats or keep grinding to get stuff to convert other stuff to convert to other stuff to advance your story. There used to be items that didn't have a lot of story impact so you could sell them and both purchase items AND advance the story.

What I find frustrating is having to spend my turns transforming items from one kind into another. This doesn't make sense to me that we are being charged turns to transform items when the bazaar doesn't charge you turns to purchase or sell anything. On top of that my rate of return is not constant when transforming items. With some items it is a "matter of luck" which affects the results. This can cause the ratio of tranformation to vary from a 20 to 1 ratio if you are unlucky to a 5 to 1 ratio if you are lucky.

This has seriously taken away a lot of the fun I was having in this game. Before if you had made it to person of some importance it wasn't terribly difficult to find items to work to getting items for the Bazaar Side-streets. Now it feels very tedious to cobble items together to advance story items. This is requiring a lot of time and math to try and calculate my options for advancing my storyline options.

I understand that they are trying to improve the game but in this process can we at least not get charged turns to change our items from one kind into another. I'm not sure if there is a way to improve the inventory page to keep from continually scrolling when transforming items.
0 link
streetfelineblue
streetfelineblue
Posts: 1459

1/30/2012
My two cents: sure it was slightly unsettling to find some old prices had been changed (just tonight I was burdened with Nightmares, so I welcomed "A Pleasant Evening", just to discover I couldn't afford it, unless spending some turns to concoct the payment -.-). But sure the system does give the game a slightly more experimental, artisan-like feel - having to study the reagents to produce your intended result is more interesting than just grind hundreds of items. Then again, I'm not actually experimenting much, because of the Action cost, albeit justified by the equal (or better) value exchange: having started playing late, I feel compelled to work my way up to the content limit as soon as I can, only halting progress to produce items when it's absolutely necessary under the direst circumstances ^^

--
Twitter: @streetfelineblu
Blue's LiveJournal
Blue's Echo Bazaar profile
Blue's Night Circus diary
Link to Ocelot's Enigma Ambition hint page; PM for clarification. No direct solutions provided.
+1 link
Riddlewyrm
Riddlewyrm
Posts: 13

2/5/2012
Thank you everyone for your information, it has been helpful to have further information on this. Having the "endless turns" has been a help on grinding my way to a zubmerine, but not so much on my sleep patterns. (Refilling 40 candle slots occurs in 2 hours and 10 mins and I can set an alarm to go off that often). Then last link was informative as well thanks Alexis! Good luck on all your machinations everyone!
+1 link
Owlor
Owlor
Posts: 152

2/5/2012
Urthdigger wrote:

I did this as well. You actually don't lose much sanity sleeping only two hours at a time.


The Gazelle reported yesterday on a mysterious spike in sale of Darkdrop Coffee as well a a drastic rise in commerscial, criminal, scholarly, bohemian and romantic activities all troughout Fallen London. The phenomenon seems to be linked to a three-day celebration called "The festival of endless action". Participants where reported to stalk the street, break into peoples home and mutter "must...have...caffeine..." under their breath. A paraphlegic Bentic scholar assures us that nobody was hurt significantly from insomnia or sleep deprivation, and personally opines that sleep is over-rated. "We can all sleep when we're dead!" he said....

--
"He never really loved her. Or her money. He wanted her secrets."
Jack Owlfisher's profile (@Owlor on twitter)
+1 link




Powered by Jitbit Forum 8.0.2.0 © 2006-2013 Jitbit Software