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A game of survival, trade and exploration in the universe of Fallen London

Do Rat Barges... Messages in this topic - RSS

Mukuro
Mukuro
Posts: 38

3/3/2015
...propagate more and more as you kill them? I was smoking a bunch of them earlier for fun, noticed more appearing every time one died, and now I have about 16 of them swarming around Nuncio...
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    imyril
    imyril
    Posts: 51

    3/3/2015
    Hmm that definitely sounds like a bug (although maybe you've somehow inherited all of mine - I've not seen a rat barge in 2 captains). They should have the same spawn rate regardless of whether you kill them as far as I know.
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    Ewan C.
    Ewan C.
    Posts: 675

    3/3/2015
    There's a bug some place that can cause this with any creature. I have not yet locked down the trigger circumstances, but it happened to me with the Eater-of-Names; quite intense until the game crashed! I have also experienced it with lifebergs.
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    Mukuro
    Mukuro
    Posts: 38

    3/3/2015
    Thank goodness it's just Rat Barges, I guess...
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    lady ciel
    lady ciel
    Posts: 2545

    3/3/2015
    I only had this bug once. I had a swarm of Jillyfish by Port Carnelian ... in the fog ... and they were popping up right next to me.
    edited by reveurciel on 3/3/2015

    --
    ciel

    Sorry RL means I am not a very active player at the moment. No social actions unless you are prepared to wait and definitely no sparring or other mult-action things.

    No Calling Cards or boxed cats please. Will take dupes on the affluent photographers. Other social invitations welcome. Parabolan Kittens usually available, send me an in-game social action saying you want one and I will get one to you as soon as possible.

    storynexus name - reveurciel
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    Shivah
    Shivah
    Posts: 30

    3/3/2015
    I get this bug when I play for long sessions. Exit to menu and reenter the game and it should be cleared up.
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    backelie
    backelie
    Posts: 4

    6/26/2015
    My guess would be a new one can spawn once the one you're fighting is pulled far enough away from its spawn point. And then another if the 2nd also gets pulled away, etc.
    edited by backelie on 6/26/2015
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