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Here you can speculate on the game’s plot, discuss its characters, and compare notes with other players.

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Branden Linton
Branden Linton
Posts: 391

1/26/2012
Certain options now cost multiple AP? Now I can't buy my hotel room for several more days. Why would you do this. I seriously doubt any storyline is worth multiple ap every time I do it. Just why?
edited by Cubethulhu on 1/26/2012

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Brom Girvan: a man of shadows and secrets. http://echobazaar.failbettergames.com/Profile/Brom~Girvan
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Chris Gardiner
Chris Gardiner
Administrator
Posts: 539

1/26/2012
High-level players will sometimes want to acquire lower-level items in bulk. We've provided some options that effectively allow several actions to be spent with one click, multiplying the reward and action cost appropriately.

The text in the storylets should warn you that some choices will cost more than 1 action, and a number appears next to the 'Go' button to show exactly how many.

The forums are still young and we're still settling in, but you might want to avoid angry, all-caps titles. The devs are here, we read the forums, we're happy to answer questions. There's no need to shout. smile

I forgot the forums don't like smileys. That broken image should be a smiley. Here's another one. smile
edited by Chris Gardiner on 1/26/2012
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Patrick Reding
Patrick Reding
Posts: 440

1/27/2012
If you're trying to unlock the room at the Royal Beth, look at the bottom of the Unfinished Business storylets in Veilgarden. I think you'll be pleasantly surprised.

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http://echobazaar.failbettergames.com/Profile/Yana
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Malt Jones
Malt Jones
Posts: 69

1/27/2012
Dave wrote:
The real question is how do these mutli-action actions interact with quality advancement? If I choose a two-action "shadowy" challenge, will my shadowy increase two times as much as with a one-action action? If so, will it cost me two hastily-scrawled warning notes as well?



I've tested it on the "Wade into the Ring Fights" option from "Unfinished Business in Watchmaker's Hill". The option now takes 5 actions instead of one, it still only gives you the same points towards dangerous, however, the reward is 50 rustygold higher than you'd get from ding the old option 5 times, so it seems a pretty fair trade-off. I havn't tested 2nd chances yet, but it seems likely that since you get the the normal amount change points to your quality, you also only use the normal amount of 2nd chances - which would of course make the new option even more favorable.

All in all I'm thrilled at the recent updates, the story-based crafting system is very enjoyable and makes some hard-to-come-by items much easier to get (I'll never run out of memories of light anymore!), and also paved the way for the new sidestreets costs, which are both cheeper and seem more interesting story-wise (e.g. using A Journal of Infamy to get Use of Vilains). The new action costs, both bulk-actions and free-actions, seem great. I'm even beginning to warm up to the new design. All in all a great job Failbetter!

Oh and the new Prisoner's Honey option in Veilgarden is positively delicious! Now I can go ahead and write a most scandalous opera to get myself banished from court, without being afraid of forever turning my back on the most profitable honey source in the game.

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"I can resist everything except temptation"
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