Here you can speculate on the game’s plot, discuss its characters, and compare notes with other players.
To Be Continued?
 whiteadder Posts: 14
1/23/2012
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Having hit the content boundaries I find myself curious as to what my fellow Fallen Londoners are most eager to experience. What existing content would you like to see added to / concluded? Personally I would like to venture deeper into the Labyrinth of Tigers! Every level has held greater and more fearsome beasts, and I yearn to know what could be more fearsome then the mysterious wings of thunder bat in the fourth coil, not to mention what mind shattering secrets must be contained in the center of the labyrinth. I'm hoping for some sort of tangible, untouched remnant of a former city, but I'd settle for just about anything.
-- http://fallenlondon.storynexus.com/Profile/whiteadder
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 Owlor Posts: 152
1/23/2012
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Allright, this is going to sound really morbid, but Imma say a hanging, or at least a typical adventure-story style close-call. We know Ladybones road has gallows, and Fallen London has a rather liberal relationship with death. So yeah, I'dnt mind having my character dance the hemp fandango or boldly escape, delaying my re-match with the Grim Reaper using a combination of cleverness, presence of mind and/or blind luck....
-- "He never really loved her. Or her money. He wanted her secrets." Jack Owlfisher's profile (@Owlor on twitter)
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 Patrick Reding Posts: 440
1/24/2012
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I would love to:
- Spy for the Empress in Edinburgh, capital of the British Empire.
- Visit Polythreme and prevent all-out war with London.
- Explore Parabola while sane, and take sides in the war between the cats and the Fingerkings.
- Attain a permanent position as a police inspector or leader of a revolutionary faction. But not both. Choices are fun!
- Take a peek beneath a Master's hood. Or perhaps its trousers!
- Found and manage an Elder colony.
- Host a prestigious salon.
- Even widespread soullessness can't account for all the souls on the market, or why they're so cheap. Find out where they're all coming from.
- Learn exactly what the Ministry for Public Decency is trying to protect the public from... and possibly wish you hadn't.
- Learn the identity of the Sixth City.
- Advance rubbery society by a considerable margin.
- Learn a forbidden magick or two.
- Have a friendly chat with the sun.
- Learn that something you took for granted for the entire game was, in fact, an elaborate lie. Not your own identity, though. That would be too cliché.
- Find an angel.
- Steal a metaphysical concept.
- Become a true and acknowledged friend to London's rat community, and reap the benefits of having ever-present allies.
- Learn why the animals of the Neath have become preternaturally intelligent.
- Shed your humanity like an overlarge coat, to don again at the end of the night.
- Find the Mountain of Youth. I mean Light.
- Could the notorious Civet and the Ambitious Barrister be... one and the same!?
- Match wits with a criminal mastermind.
-- http://echobazaar.failbettergames.com/Profile/Yana
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