A game of survival, trade and exploration in the universe of Fallen London
Suggestion: Separate Discoveries and exploration.
 Macciavelo Posts: 2
2/23/2015
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Hello there,
I have been thinking: One of the recurring complaints with the game is the repetitive stories. I understand that the devs are working on adding new stories, but here's a suggestion on how to reduce the repetiveness:
When you arrive to an island or port, why not separate from the Explore the port event the evnts which you have already discovered by having previously used the explore event? So every time you press the explore island/port button, you get a previously undiscovered event instead of a repeating one, and if you want to "find" the previous event which you have already discovered, you just select it from the story menu.
I'm not sure if I have made my suggestion clear, let me know if I should explain it a bit better. Any thoughts if this could help lower the reptiveness or improve the gameplay?
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