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A game of survival, trade and exploration in the universe of Fallen London

Overpowered start-game trade route? [spoilers] Messages in this topic - RSS

Alex May
Alex May
Posts: 4

2/22/2015
If from the start of the game you stack up on fuel (might need a Venderbight run first) go south to the Canal and head up to the surface, you can trade there until you have 3 or less crew, replenishing fuel and supplies with the profits of even failed excursions. Minimum take is 600 if you fail three times in a row and lose 3 crew each time. Max, I guess in theory is 3-4000 Echoes if you're very lucky. Average about 1000-1500k.

After that limp back to London and restock / recruit. Repeat.

The thing about this is that there's almost no risk. Your hull won't suffer up at the surface, and your terror will always end up at zero as it's apparently nice up there. You can always get back to London if you buy enough fuel at the surface before heading back. It'll take a while since you're low on crew, but the maximum two crabs you'll face on the way won't be a problem if you keep your hull repaired. So, very low risk, pretty high rewards, and it seems inexhaustible. The main outlay is time and effort. The temptation for me is to just spam this route until I get enough Echoes to get a nice big ship. It feels like cheating, if I'm honest.
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