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Pneumatic Ratsender Stacking Messages in this topic - RSS

Dagmar
Dagmar
Posts: 25

2/17/2015
Is there any reason to have more than one pneumatic ratsender? I accidentally bought another one and noticed the stack in the slot for them for the ship loadout.
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Rocket Heeled Jack
Rocket Heeled Jack
Posts: 311

2/17/2015
Wouldn't it be awesome to have a line of ratsenders on the side of the ship, turning it into a sort of Rattus Rail Gun, the furry equivalent of the Icarus in Black...

Rattus in Red?

But no, no bonus on multiple ratsenders.

--
http://fallenlondon.storynexus.com/Profile/Rocket~Heeled~Jack
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Jascob
Jascob
Posts: 40

2/18/2015
Rocket Heeled Jack wrote:
But no, no bonus on multiple ratsenders.

Rats.
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Xane Al-Rahibi
Xane Al-Rahibi
Posts: 78

10/2/2015
Jascob wrote:
Rocket Heeled Jack wrote:
But no, no bonus on multiple ratsenders.

Rats.


QUALITY PUN 10/10

--
Xane Al-Rahibi:
A sacrosanct symphonist, aberrant author, palatable poet, and darn good euphophonist to boot,

Oh, and Eighth Offprint Opus of The Omnibus Octavo

This is how you may contact me in the world of Fallen London:
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I am open to any and all requests relating to any and all social actions.
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EvilSquid
EvilSquid
Posts: 4

10/9/2015
Rocket Heeled Jack wrote:
Wouldn't it be awesome to have a line of ratsenders on the side of the ship, turning it into a sort of Rattus Rail Gun, the furry equivalent of the Icarus in Black...

Rattus in Red?

But no, no bonus on multiple ratsenders.


There's actually no point in the Ratsender at all - it's only the individual Rattus Faber assistants that you actually need.

Rattus Faber assistants work with or without the Ratsender - making the Ratsender a completely useless purchase. I'm actually surprised this hasn't been fixed or removed yet, considering how long this has been the case and how many updates there have been.

You can of course purchase as many Rattus Faber assistants as you want, since they don't take up space. But save your money on the Ratsender.
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Guest

10/18/2015
EvilSquid wrote:
Rocket Heeled Jack wrote:
Wouldn't it be awesome to have a line of ratsenders on the side of the ship, turning it into a sort of Rattus Rail Gun, the furry equivalent of the Icarus in Black...

Rattus in Red?

But no, no bonus on multiple ratsenders.


There's actually no point in the Ratsender at all - it's only the individual Rattus Faber assistants that you actually need.

Rattus Faber assistants work with or without the Ratsender - making the Ratsender a completely useless purchase. I'm actually surprised this hasn't been fixed or removed yet, considering how long this has been the case and how many updates there have been.

You can of course purchase as many Rattus Faber assistants as you want, since they don't take up space. But save your money on the Ratsender.



It never ceases to amaze me how people who don't bother to completely learn the game properly speak with absolute knowledge on fixing what works as intended.

The Pneumatic Ratsender decreases the cooldown time between multiple Rattus Faber Assistants from three seconds to instantaneously. This was even discussed in a prior topic here.
I however noticed the Sunless Sea wiki's description for the Caminus Yards Pneumatic Ratsender did not list the "Creating Pneumatic Delivery" description of this, so I've updated that sub-entry.


And for any people asking why a compressed air tube causes it to speed up so much, I couldn't have described it any better than this posting.
edited by the truthseeker on 10/18/2015
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ThreeTen22
ThreeTen22
Posts: 8

10/20/2015
On a side note, does anyone here use it / can vouch for it? I have always viewed it as a necessity based on how combat used to be in the game. Nowadays though Ive found outmaneuvering and kiting to be much a much better option and would rather have less mouths to feed and a faster ship Big Grin
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Quinn
Quinn
Posts: 11

10/20/2015
the truthseeker wrote:
EvilSquid wrote:
Rocket Heeled Jack wrote:
Wouldn't it be awesome to have a line of ratsenders on the side of the ship, turning it into a sort of Rattus Rail Gun, the furry equivalent of the Icarus in Black...

Rattus in Red?

But no, no bonus on multiple ratsenders.


There's actually no point in the Ratsender at all - it's only the individual Rattus Faber assistants that you actually need.

Rattus Faber assistants work with or without the Ratsender - making the Ratsender a completely useless purchase. I'm actually surprised this hasn't been fixed or removed yet, considering how long this has been the case and how many updates there have been.

You can of course purchase as many Rattus Faber assistants as you want, since they don't take up space. But save your money on the Ratsender.



It never ceases to amaze me how people who don't bother to completely learn the game properly speak with absolute knowledge on fixing what works as intended.

The Pneumatic Ratsender decreases the cooldown time between multiple Rattus Faber Assistants from three seconds to instantaneously. This was even discussed in a prior topic here.
I however noticed the Sunless Sea wiki's description for the Caminus Yards Pneumatic Ratsender did not list the "Creating Pneumatic Delivery" description of this, so I've updated that sub-entry.


And for any people asking why a compressed air tube causes it to speed up so much, I couldn't have described it any better than this posting.
edited by the truthseeker on 10/18/2015



The game does not make it clear that the cool down is reduced to zero. It only says "Pneumatic delivery +1".
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Quinn
Quinn
Posts: 11

10/20/2015
ThreeTen22 wrote:
On a side note, does anyone here use it / can vouch for it? I have always viewed it as a necessity based on how combat used to be in the game. Nowadays though Ive found outmaneuvering and kiting to be much a much better option and would rather have less mouths to feed and a faster ship Big Grin


I find that early game. The rats are too expensive, but I can see how someone with more disposable income can benefit from rapid repairs mid combat. They would be especially useful on bigger, slower ships.
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Guest

10/20/2015
horrordudeify wrote:
ThreeTen22 wrote:
On a side note, does anyone here use it / can vouch for it? I have always viewed it as a necessity based on how combat used to be in the game. Nowadays though Ive found outmaneuvering and kiting to be much a much better option and would rather have less mouths to feed and a faster ship Big Grin


I find that early game. The rats are too expensive, but I can see how someone with more disposable income can benefit from rapid repairs mid combat. They would be especially useful on bigger, slower ships.



Bu the time I'm in a situation where I am able to frequently be in combat to where I get injured enough to repair at that level, I'm often just using supplies to repair instead, hunting Lifebergs for said cost. Maybe I'll try it sometime when hunting the top-tier bosses but I'm better at rapid-fire extermination making the concept of more than one Rattus Faber Asst. unneeded.
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Diptych
Diptych
Administrator
Posts: 3493

10/20/2015
Folks, there's no need to be rude - if you're in a position to correct someone's misapprehensions, that should be a cause for delight, not snarkiness.

Anyhow, my take on the Ratsender: if you're in the early game with a slower/weaker ship, but want to get more into combat and take more risks anyway, it's not a bad tool to have as a little insurance.

--
Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron.
Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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Optimatum
Optimatum
Posts: 3666

10/22/2015
Quinn wrote:
The game does not make it clear that the cool down is reduced to zero. It only says "Pneumatic delivery +1".


Directly from the game: "In combat, this can deploy Rattus Faber assistants for quicker repairs."

--
Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.

Want a sip of Cider? Just say hi!

PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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Quinn
Quinn
Posts: 11

10/22/2015
Optimatum wrote:
Quinn wrote:
The game does not make it clear that the cool down is reduced to zero. It only says "Pneumatic delivery +1".


Directly from the game: "In combat, this can deploy Rattus Faber assistants for quicker repairs."


What I didn't know was that you could use rattus fabers without the ratsender.
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