How to build things with StoryNexus
I need your metaphors!
 Hailey Posts: 43
2/21/2013
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Hello all! I'm currently working on a Storynexus project (hopefully available for playtesting soon) that partly takes place in a literal representation of a computer. So for example, the computer is a building, and the player may be exploring this building and encounter a recycle bin containing 'deleted' files that they may then look through. Or run into a literal Firewall.
I humbly request further ideas for this sort of thing: stuff you would find in a computer/server that could be represented in a literal or metaphorical way. I'm especially interested in security systems such as the firewall idea above. I obviously have more than the above already, but other people's cool ideas would speed development and provide some variety. If I use your idea you get a thank you in the game, plus probably an in-game item when I get round to it.
Thank you lovely people in advance!
-- Sir Samuel Lewis - One who has gone North
Hailey Daniels - One who turned back
@elvortel on twitter
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