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Item crafting spreadsheets? Messages in this topic - RSS

addlepated
addlepated
Posts: 17

2/18/2013
Does there exist somewhere a Google doc spreadsheet allowing one to enter in the desired amount of items needed to see what base compounds are required to grind for it?

As an example - I am grinding for a Lofty Tower room, although I lost my card just now in an unfortunate misclicking accident (argh!). I need 50 Bazaar Permits. I have 6 permits already, plus 39 Touching Love Stories, 68 Visions of the Surface, 270 Romantic Notions, and 1911 Drops of Prisoner's Honey. I'd like to be able to enter in what I have, tell the spreadsheet what I need, and have it spit back what I'll need to produce in order to get it.

When I was playing Glitch (requiescat in pace) there were a few community-created spreadsheets for crafting like this.
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DBHolder
DBHolder
Posts: 9

2/18/2013
Does anyone have a rough estimate of actions/permit for casing?

I currently have an Excel sheet, but it is limited to Romantic notions. You can for example put in your chance of failure and notions/action and it will tell you actions/permit or actions needed for a particular number of permits. This includes conversions but assumes that you are using bulk conversions ex 500 romantic notions = 105 Visions of the Surface

For example:

Lurk in the Eaves in Polythreme

Shadowy = 135; Success = .78; Romantic Notions = 12 x .78
1 Permit = 13.5 actions

35 permits + 5 Touching Love Stories + 25 Visions of the Surface = 4500 Romantic Notions + Conversion Costs (17 for 2500 RN)
460 actions + travel time

The actual number of actions will be less considering that you will gain in shadowy every 50 cp = 50 x (2 x Success Rate + (1 - Success Rate)) assuming Modest Difficulty


Unfortunately the spreadsheet is extremely unpolished and would need a fair amount of work to be ready for prime time. What you want specifically is possible but much more work even than what I did. Changing success rate could also be incorporated in theory but for each different storyline the Difficulty Quotient (Difficulty Scaler / Difficulty Level) is different and would have to be determined individually (which is done by observing success rate changes with different gear on)

If you have a boat I would suggest this path unless somebody else knows of a romantic notions grind better than 12 (there may very well be one)

If you tell me what your shadowy is I can give you a quick estimate)
edited by DBHolder on 2/18/2013
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