 Rupho Schartenhauer Posts: 787
1/14/2012
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Patrick Reding wrote:
The Tomb Colonies remain a problem, however. Oddly enough, I've had very good connections with the tomb-colonies for as long as I can remember, but couldn't tell you for my life how I got them. I definitely never bought any of the connection-boosting items from the Bazaar. I'll post it here if my memory ever comes back... *scratcheshishead* edited by Rupho Schartenhauer on 3/24/2015
-- Rupho Schartenhauer has killed a Master, well: most of it. Cortez the Killer has killed a Master, definitely. Deepdelver has become the progenitor of London's brightest star. It's... complicated. Dr. Kvirkvelia, gone NORTH on 23/12/1894.
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 pinstripeowl Posts: 53
1/14/2012
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Did you get Tomb Colony connections from that really early story where there was a tomb colony ambassador and you had to chaperone her? For the life of me I can't remember which branch it was. but I remember doing it a lot because I enjoyed it. Tomb Colonies is an odd one, like @Wieland I too can't remember how I got the connection, but I built it up with the tomb colonist vs society card (and can I just say how bored I am of dismissing those allegiance cards?).
-- http://twitter.com/#!/pinstripeowl http://echobazaar.failbettergames.com/Profile/pinstripeowl
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 Rupho Schartenhauer Posts: 787
1/15/2012
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pinstripeowl wrote:
but I built it up with the tomb colonist vs society card (and can I just say how bored I am of dismissing those allegiance cards?). Yeah, that's it! The only allegiance card I ever really used, and just because my Connected: Society was so ridiculously high all the time... I didn't remember because nowadays I just dismiss ALL allegiance cards without so much as a second glance...
-- Rupho Schartenhauer has killed a Master, well: most of it. Cortez the Killer has killed a Master, definitely. Deepdelver has become the progenitor of London's brightest star. It's... complicated. Dr. Kvirkvelia, gone NORTH on 23/12/1894.
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 Catherine Raymond Posts: 2518
1/16/2012
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Prisoner's Honey is the hardest to find, in my opinion. There are several places to grind for Glim; and an advanced player can find Cryptic Clues almost anywhere.
-- Cathy Raymond http://fallenlondon.com/Profile/cathyr19355
Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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Posts: 36
1/18/2012
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While I remember - we needed 2 x Cellar of Wine to get a Ship. The only Story that gives Cellar of Wine is breeding monsters for the Bishop: and this story requires a Ship! So a Cellar of Wine story that doesn't require a ship would have been good. (On that subject, it would have been good if the 3 steps in getting a ship had been jointly available/doable in any order - I know several people who rage quit after grinding through 1 or 2 steps only to find the next waiting for them. If they'd had fair warning....)
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 pinstripeowl Posts: 53
1/18/2012
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I also wanted to co-sign something someone said above: there's a habit of stuff being there to epic degrees - like the silk in Wolfstack in the Spider stories (60-70 dangerous?) But after that, it disappeared. Similarly other things - there's a wealth of it and you go, "ah, that's ok, I've squillions of this, so I can squander it for what I need" and then BANG - GONE. It does make players wonder whether to start hoarding for sieges later.
-- http://twitter.com/#!/pinstripeowl http://echobazaar.failbettergames.com/Profile/pinstripeowl
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 Rupho Schartenhauer Posts: 787
1/18/2012
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pinstripeowl wrote:
I also wanted to co-sign something someone said above: there's a habit of stuff being there to epic degrees - like the silk in Wolfstack in the Spider stories (60-70 dangerous?) But after that, it disappeared. Similarly other things - there's a wealth of it and you go, "ah, that's ok, I've squillions of this, so I can squander it for what I need" and then BANG - GONE. It does make players wonder whether to start hoarding for sieges later. Hoarding is ALWAYS a good idea. I learned that lesson early on in the game when Whispered Secrets suddenly just weren't there anymore.
-- Rupho Schartenhauer has killed a Master, well: most of it. Cortez the Killer has killed a Master, definitely. Deepdelver has become the progenitor of London's brightest star. It's... complicated. Dr. Kvirkvelia, gone NORTH on 23/12/1894.
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 Urthdigger Posts: 939
1/18/2012
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Wieland Burandt wrote:
I learned that lesson early on in the game when Whispered Secrets suddenly just weren't there anymore.
I'm at that stage now. Need 1000 whispered secrets for one storylet, and 80,000 whispered secrets for a new lodging... granted, I don't think I'd have 80,000 if I had kept every single one from way back when instead of turning them into cryptic secrets, but it sure didn't help!
-- Looking for second chances to maximize your loot output from those troublesome storylets? Check out our handy gang of volunteers in this thread, or even volunteer yourself!
@Urthdigger on twitter
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 Little The Posts: 700
1/19/2012
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Ouch, you turned them into Cryptic Clues? That was not the best of ideas, no. Not only are Whispered Secrets used more often, you'll be *swimming* in clues during the late game, especially if you're a dreamer.
-- A gentleman of numerous descriptors that change far too often. Second chance and menace reduction invites are welcome.
My journey to Seek the Name is recorded for posterity here. I asked "Who is Salt?"
I am a member of the Temple Club. If you would like an invitation, feel free to request one!
Fallen London is a game of choices. When you make an important one, you can record your rationale here.
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 Urthdigger Posts: 939
1/19/2012
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...I know. At the time I was a new player and thought "Huh, well, it says it's cheaper than selling these and buying whispered secrets, that means profit! It must be a good idea!"
-- Looking for second chances to maximize your loot output from those troublesome storylets? Check out our handy gang of volunteers in this thread, or even volunteer yourself!
@Urthdigger on twitter
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 Little The Posts: 700
1/21/2012
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Urthdigger wrote:
...I know. At the time I was a new player and thought "Huh, well, it says it's cheaper than selling these and buying whispered secrets, that means profit! It must be a good idea!"
The sad part is that you don't even break even -- you actually lose about 1 echo's worth of value in the conversion. Perhaps this will be changed since all the other crafting storylets are a 1:1 ratio, but...
-- A gentleman of numerous descriptors that change far too often. Second chance and menace reduction invites are welcome.
My journey to Seek the Name is recorded for posterity here. I asked "Who is Salt?"
I am a member of the Temple Club. If you would like an invitation, feel free to request one!
Fallen London is a game of choices. When you make an important one, you can record your rationale here.
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 travellersside Posts: 288
1/21/2012
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Please note that, since it costs an action to transform the items, you're effectively down by the value of whatever you could have gotten if you'd used the action elsewhere. A Person of Some Importance, for example, is guaranteed to be able to get an Echo or better per action. So, each transformation of items loses you that Echo (if you're unlucky), or simply most of it, (if you're lucky). Their 1:1 ratio is actually pretty meaningless unless we can also convert them for no action cost.
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 Little The Posts: 700
1/21/2012
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travellersside wrote:
Please note that, since it costs an action to transform the items, you're effectively down by the value of whatever you could have gotten if you'd used the action elsewhere. A Person of Some Importance, for example, is guaranteed to be able to get an Echo or better per action. So, each transformation of items loses you that Echo (if you're unlucky), or simply most of it, (if you're lucky). Their 1:1 ratio is actually pretty meaningless unless we can also convert them for no action cost.
Actually, yes, that's a very good point. I believe I've made a suggestion on the suggestion board to that effect.
-- A gentleman of numerous descriptors that change far too often. Second chance and menace reduction invites are welcome.
My journey to Seek the Name is recorded for posterity here. I asked "Who is Salt?"
I am a member of the Temple Club. If you would like an invitation, feel free to request one!
Fallen London is a game of choices. When you make an important one, you can record your rationale here.
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 Maurna Frost Posts: 246
1/22/2012
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I am between 75 and 85 (not counting items) on all of our main stats and I find that I'm constantly on the hunt for souls, honey, whispered secrets, proscribed materials, and greyfield 1882. I've been introduced to the three most expensive lodgings and the tip of the iceberg for the ~100 storylines and, while I don't mind at all putting the time into gaining the necessary materials, I'm certainly not seeing many options.
And, to be quite honest, I detest spending connections in order to get items. It feels rather wasteful, given all of the things opportunities and storylines that you need a base connection amount in order to start, to then spend 2-5 ranks on a set amount of items.
I know items are also available via the Bazaar, I find myself rather stingy with my echoes as I have very boom-or-bust profit cycle.
~MF A Lady attempting to be shrewd
-- ~MF
I greatly enjoy meeting delicious new friends and participating in deliciously exciting new adventures! Please feel free to drop a card to meet for dinner, exchange favors, give an interview, or any other activity that comes to mind. I DO particpate in exchanges requiring Fate, BUT you must contact me first; twitter, facebook, or here on the forums via PM.
Note: I am currently exchanging parcels with a large number of dear friends and my parcel opportunities are rare. I am always willing to exchange but your rate of return may be rather slow. To find others to exchange with I recommend the Starveling list.
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 Jacob Elliott Posts: 48
1/23/2012
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Compromising Documents and Intriuguing gossip are extremely hard to find. Especially since you need such items to get into the foriegn office. It's rather annoying. Can you change it back to crytic clues?
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 Starwulf Posts: 8
1/23/2012
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Asclepius Unbound wrote:
Wieland Burandt wrote:
Infernal Contracts! Forgot to mention them. They're REALLY hard to acquire in large numbers.
I think that's due to their value, though. Unfinished Business in Watchmaker's Hill gives five per action, which is perfectly fine for Shepherds of Souls like myself.
Another way, much earlier on, is the storylet in spite, that lowers your suspicion by blackmailing an inspector. I do believe you get either 2 or 3 infernal contracts for that(likely 2, not 3), but still, between 40-55 Shadowy, there is no other option to get Infernal contracts, so you could possibly grind quite a few of them out early on by constantly raising your suspicion and using that option, then lowering your shadowy with items to keep repeating the process. Hell, I can still access the option now, even though my shadowy is 77, I can bring it down to 53 with items which is still within range.
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 Nigel Overstreet Posts: 1220
1/23/2012
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Phosphorus Scarabs. By a lot.
I'd also like to add that Connected: Tomb Colonies is exceptionally difficult to acquire. I finally broke down and bought a Book of the Dead and spent the 2 Fate needed to bump myself up to 3 just so I can get better acquainted at the Carnival. Other than Master there is no more difficult Connection to acquire.
-- The Romantic Egotist: Most Hedonistic Man in All of Fallen London Are you or someone you know Overgoated? Please, let me know! Cider Club
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 Rupho Schartenhauer Posts: 787
1/23/2012
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Nigel Overstreet wrote:
Phosphorus Scarabs. By a lot. I'd also like to add that Connected: Tomb Colonies is exceptionally difficult to acquire. I finally broke down and bought a Book of the Dead and spent the 2 Fate needed to bump myself up to 3 just so I can get better acquainted at the Carnival. Other than Master there is no more difficult Connection to acquire. There is Persuasive storylet in Veilgarden early on (mid-20s, I think) where you're asked to show a Tomb-colonist around town. I did that excessively at the time. Most of the Connected: Tomb Colonies I have now still is left from that storylet. So yes, after that option disappears it's really hard to find another way.
-- Rupho Schartenhauer has killed a Master, well: most of it. Cortez the Killer has killed a Master, definitely. Deepdelver has become the progenitor of London's brightest star. It's... complicated. Dr. Kvirkvelia, gone NORTH on 23/12/1894.
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 Abraham Bounty Posts: 251
1/23/2012
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Something I should point out regarding connecting with Tomb Colonists, is that unless the option locks in the end-game you can raise it at Mrs. Pleanty's Carnival (the big top, I believe) at the cost of a ticket (and an action). I believe it caps out fairly quickly (at ten?) but it sounds like that should be more than sufficient for your purposes.
-- News in the Neath: Noted citizen of Fallen London, Abraham Bounty, has acquired six hundred and sixty six souls. Additionally rumour has it that the lion's share of those souls was from a theft of The Brass Embasy itself. We are quite certain that this portents nothing ominous for him. Well, nothing unusually ominous anyway.
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 Nigel Overstreet Posts: 1220
1/23/2012
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Abraham Bounty wrote:
Something I should point out regarding connecting with Tomb Colonists, is that unless the option locks in the end-game you can raise it at Mrs. Pleanty's Carnival (the big top, I believe) at the cost of a ticket (and an action). I believe it caps out fairly quickly (at ten?) but it sounds like that should be more than sufficient for your purposes. Yes, but one needs Connected: Tomb Colonists 3 before that option becomes available. As it is, if you didn't get enough C: TC /VERY/ early in the game or lost some of it in later storylet, it is no longer obtainable except through buying "Book of the Dead" and spending Fate until it is at 3, at which point one may use the Carnival to bump it up to ten and then use Foxfire Candles to bump it to 20 with the Book. That is, by far and away, the most difficult Connection outside of The Masters; especially now that it is a pre-req for the Elder item conversions.
-- The Romantic Egotist: Most Hedonistic Man in All of Fallen London Are you or someone you know Overgoated? Please, let me know! Cider Club
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