This is the place to discuss playing the game. Find tips, debate the best places to find certain items and share advice.
Mind of the Dead God
 Spacemarine9 Posts: 2234
2/2/2013
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You need to have 15 What the Thunder Said, and a storylet will show up anywhere in london
-- my rats will blot out the sun Ratgames FL lore/mechanics questions and answers #FallenLondon IRC (irc.synirc.net) Channel! Click to join via Mibbit. #SunlessSea IRC channel! Like the above, but zee-ier.
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 Little The Posts: 700
2/4/2013
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What's strange is that it acts like a Must card when you click on it -- you're immediately transported to the Mind of the Dead God, which is then treated almost like a menace area. I wonder if you're supposed to automatically go there when your Story-Eyed reaches 19, like with other menaces?
Anyway, I'm playing through it now. It's...interesting. Though I would definitely like to come back later and see the success text for the challenges, even if doing so might be a bad idea.
-- A gentleman of numerous descriptors that change far too often. Second chance and menace reduction invites are welcome.
My journey to Seek the Name is recorded for posterity here. I asked "Who is Salt?"
I am a member of the Temple Club. If you would like an invitation, feel free to request one!
Fallen London is a game of choices. When you make an important one, you can record your rationale here.
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 MNess Posts: 59
2/5/2013
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This was really fun and twisted. Probably not worth grinding Stormy-Eyed up to 21 again, but still fun and twisted.
Now off to find out more about these ravens that others were chatting about....
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 pinstripeowl Posts: 53
2/16/2013
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I really enjoyed it. It was quite sad, and I loved how the tone shifted the more you lowered it towards lucidity. Reminds me of a cross between the Hotel and Polythreme.
-- http://twitter.com/#!/pinstripeowl http://echobazaar.failbettergames.com/Profile/pinstripeowl
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