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What the community and third parties are building in StoryNexus

Playtesting - Void Bastion Messages in this topic - RSS

Grawr-Rawr
Grawr-Rawr
Posts: 6

12/16/2012
Hello to the wonderful community of Failbetter Games! In the past, I've often been more of a lurker than a poster, but I do hope to take advantage of the friendliness and intelligence that this forum does have to offer.

As it approaches the gift-giving season, my one of my usual MOs is to give out games tailored to the tastes of close friends or family. In this instance, it is Void Bastion. In this game, you take on the role of an orphaned noble child. As the child grows, you try to discover the reason for why the Emperor called for the destruction of your home, and learn to deal with the moral struggle of whether the best course is revenge or forgiveness.

If anyone would like to take the time to play a few storylets, it would be appreciated. To provide any feedback would be appreciated even further. If you'd like to receive appreciation in the furthest matter possible (perhaps to reach some appreciation nirvana state), there are a few details in particular I'd like to have noted:

1- Any grammar/spelling issues that I may have overlooked.
2 - Any writing tips, if you feel this does not meet the usual quality found in StoryNexus games (I am my worst judge, but not the best critic, I'd like to know exactly where work is needed).
3 - Any notes on the world in particular. I left it generic as a writing decision in the beginning. Things such as the name of the empire where the child lives or the exact status of the child's family in the rank of nobility. The reason for this had been to allow the reader to integrate how he/she feels this world should look like and how it is ruled (which is a preference of the person who this game is made for). However, as I playtest this game myself, I'm beginning to wonder if this would be a mistake for others.

Feedback or no, I do want to again give my appreciation to anyone who has taken the time to play this game, and to also extend that to the developers of StoryNexus, for whom this would not be possible.

Thank you.

- JJ
edited by Grawr-Rawr on 12/16/2012

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Void Bastion
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