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What the community and third parties are building in StoryNexus

The Thirst Frontier - Post feedback here. Messages in this topic - RSS

Firky
Firky
Posts: 110

1/14/2013
Thanks. I hate typos.

Thanks for your insights. I'm glad you posted them. You're highlighting some of the things I wanted to hit the mark on, so I'm happy to hear it is working for you, so far.

I'm traveling at the moment, but will have the rest finished/unlocked by the end of the week.
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Firky
Firky
Posts: 110

2/24/2013
Urg.

Hi all. I wanted to enter this in the competition, then I didn't. Now, I'm considering doing so again.

But, I'm still struggling with a few really enigmatic bugs.

If anyone has played this, was friends with Checkers and didn't get an invitation to take a message for him, I'd really like to ask you a few questions. You could DM me or post here.

Thanks again, all, for time, feedback and discussions.

Meg
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Hierophant
Hierophant
Posts: 782

2/25/2013
Just posting sympathy for enigmatic bugs. You can squash em! You can do it!

--
Head Writer
Zero Summer
zerosummer@outlook.com
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Firky
Firky
Posts: 110

2/25/2013
Thanks for the vote of confidence. I'm certainly trying. :P (I actually really enjoy the process of figuring out what's wrong. There are just so many.)
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Becca Noe
Becca Noe
Posts: 48

3/24/2013
This really makes me think of reading Philip K Dick. Which really is a compliment.

--
Writing Goon #1 on Zero Summer, Resident Pessimist
zerosummer.storynexus.com
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Firky
Firky
Posts: 110

3/24/2013
Oh yay, thanks. I love Philip K Dick.
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Timotheus
Timotheus
Posts: 39

3/27/2013
At "A memory of horses" in the slammer there is a "farmhard" in the description. Should that be a farmhand?
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Firky
Firky
Posts: 110

3/27/2013
D'Oh. Thanks! (I also found a "famrhand" so that's a double typo. Cheers!)
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Jack Vaux-Harrowden
Jack Vaux-Harrowden
Posts: 246

5/19/2013
So I just finished this. And I was loving it, but the ending was really abrupt and unsatisfying--it didn't feel like anything got resolved, and I'm sort of wondering what the *point* of all of the buildup was.
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Firky
Firky
Posts: 110

5/20/2013
Hi. Thanks heaps for playing.

When you say "build up" did you mean there was something specific you would have liked to see resolved?

I dunno if we should talk about spoilers - maybe put a warning - but I really want to improve my creative writing, particularly structurally, so go ahead.
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Jack Vaux-Harrowden
Jack Vaux-Harrowden
Posts: 246

5/20/2013
A lot of things that felt like plot threads never got resolved, although I'm not sure if all of them were actually full-blown plots to begin with. The thing I was most upset about was the thing Checkers told me I should look for, and Freefall's involvement in that--that definitely seemed like the beginning of some larger plot, and then it just...ended.

Also, I felt like the ending point was kind of arbitrary--I stuck around, and it didn't feel like there was any particular reason I couldn't keep looking.
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Firky
Firky
Posts: 110

5/20/2013
Can I just double check that you didn't run into a bug? Did you get to 13.6.107?

The thing Checkers was alluding to happened on 12.6.107. If that wasn't clear enough that's very valuable feedback. (It's hard to get all the info in, because you may not have played some of the cards that related to that - but it's entirely relevant to how I'd want to write within the model. Ending dissatisfaction is bad.)
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Darael
Darael
Posts: 11

6/2/2013
I appear to be stuck, and I can't have reached a content boundary because I'm only on 10.6.107. I just don't have any options!
An image of my situation:
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Firky
Firky
Posts: 110

6/2/2013
Eeek. That's a nasty one. Thanks for reporting.

I'd forgotten that there are 2 different day 10s.

I've fixed it. I hope. Refresh the page and see what happens.
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Darael
Darael
Posts: 11

6/2/2013
Yup, I've escaped home. Many thanks.
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Jack Vaux-Harrowden
Jack Vaux-Harrowden
Posts: 246

6/3/2013
Firky wrote:
Can I just double check that you didn't run into a bug? Did you get to 13.6.107?

The thing Checkers was alluding to happened on 12.6.107. If that wasn't clear enough that's very valuable feedback. (It's hard to get all the info in, because you may not have played some of the cards that related to that - but it's entirely relevant to how I'd want to write within the model. Ending dissatisfaction is bad.)


I can't recall what the exact date was, but I remember what the END_GAME event was.

Spoiler!
[spoiler]It was the choice of what to do after the attack; I chose to stay, because I still thought there was a lot of plot left to finish with Checkers and the Ciph, as well as finding out why Checkers took such a keen interest in Mia's poetry, and then it just...ended.[/spoiler]
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Firky
Firky
Posts: 110

6/3/2013
Darael - Cool!

Jack, yeah, that's the ending, not a bug. Hey, I didn't know we could do spoiler tags. I think, in that case, I didn't explain what Checkers was supposed to be saying well enough. I'll go back and try to tweak that plot and make it more transparent. Thanks for feedback. Very valuable.
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Vael Victus
Vael Victus
Posts: 24

6/10/2013
I love your game and sent two feedbacks during this weekend expressing such. The last one contained a bug report, hope you got it.

Some spoilers.

[spoiler]
I got Skirts/suits up to Tight, with 3 extra connected boosts after that, from flirting. Didn't use the quality once. Purportedly. Was hoping for some recognition among them.

I agree on the abrupt ending; I thought going home on my first playthrough was going to end it, and it did, but I really expected something else with the permanent stay with Freefall. Even a little area where I can roam around and "work" or something, and then choose to END_GAME when I'm ready. Same for home. Maybe mom makes me that cherry pie or whatever it was, if my connections were Homesick.

Nothing you can or even should do about it, but I am so sad that I followed Checkers into the room. I wanted to sleep with him and love him and whatever. :{

You melted my heart when you, during a call to mum, gave me a gender. I had imagined myself male, because, you know. And then I was female. It put a different spin on some things, for me, suddenly. Very nice.

[/spoiler]

Anyway, I totally loved your world. I'm glad you didn't use the deck feature. There were points where I -- in my three playthroughs -- fullscreened the browser window, put on some light ambient music, and sat in your world for a half-hour. Just loved it. Second only to EBZ, and my list of finished SN games is lengthy.

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    Firky
    Firky
    Posts: 110

    6/11/2013
    Hi.

    Thanks heaps for playing.

    I did get the email for bug support and I emailed back, did you not get it? (I found what you were talking about - I'd set a weird value.) Hopefully you refreshed the page and got the card back.

    Thanks for the feedback. A couple of people have mentioned the ending now. (Actually, I always think games end too suddenly, in general. So, the suggestions make sense. I think I was seeing it too much as a short story, when people actually ended up liking the world, so the structure is a bit "short story" in places.)

    With regards the phone call to Mum,

    [spoiler] Actually, I was trying to keep the protag of a gender you could decide yourself, without explicitly having to do so. A couple of people have told me they assumed the protag was female - and I'm female, so I guess that came across a little too strongly. However, if I actually said that the protag was female, that was probably a mistake. I'll go have a look in the phone conversations.[/spoiler]

    Thanks again for playing and feedback!

    Meg
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    Kitsune
    Kitsune
    Posts: 220

    6/15/2013
    This is very interesting so far. It reminds me a lot of Experimental Fiction on some level which I have always adored so I am excited to keep at this!

    --
    http://fallenlondon.storynexus.com/Profile/Mikhail~DuRall

    My Lovely World:
    http://et.storynexus.com
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