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How to build things with StoryNexus

Distribution Messages in this topic - RSS

Richard
Richard
Posts: 304

12/6/2012
I see the "Distribution" option for Sometimes cards has spawned a new warning that it might not do what I think it does. And a search of this forum reveals mutterings that it's deprecated, and might be removed. Fair enough.

But... setting the Distribution to "Ubiquitous" was actually doing *exactly* what I thought it would, specifically to ensure that one and only one copy a particular card was dealt in every hand. And I've built a significant game mechanic around that, so I'm a bit worried now that the rug's going to be pulled from under my feet.

May I ask for official advice?

Thanks
Richard
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