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How to build things with StoryNexus

actions_refresh_effect - how many actions? Messages in this topic - RSS

Richard
Richard
Posts: 304

12/4/2012
Hello!

I'm experimenting with a world at the moment where the action bank size is set to 20 (and the refresh rate is rapid, in case that makes any difference). I'd expected that a branch with the "exotic effect" of actions_refresh_effect would reset the action count to 20, but in fact it seems only to add 10 actions, up to a maximum of 20.

For example: if I have 5 actions and I select the branch (which is set to cost 0 actions), then I have 15 actions afterwards.

Is this a bug, or have I misunderstood what it's supposed to do? I can work around it either way, but it would be nice to know for the long-term.

Many thanks
Richard
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