How to build things with StoryNexus
actions_refresh_effect - how many actions?
 Richard Posts: 304
12/4/2012
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Hello!
I'm experimenting with a world at the moment where the action bank size is set to 20 (and the refresh rate is rapid, in case that makes any difference). I'd expected that a branch with the "exotic effect" of actions_refresh_effect would reset the action count to 20, but in fact it seems only to add 10 actions, up to a maximum of 20.
For example: if I have 5 actions and I select the branch (which is set to cost 0 actions), then I have 15 actions afterwards.
Is this a bug, or have I misunderstood what it's supposed to do? I can work around it either way, but it would be nice to know for the long-term.
Many thanks Richard
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