Powered by
Jitbit .Net Forum
free trial version.
◀ back to the website
recent topics
recent posts
Search
faq
Failbetter Games Community
register
lost password
remember me
Home
▶
StoryNexus
»
StoryNexus: Advice and Discussion
How to build things with StoryNexus
Increasing Qualities by Increments
Brandon Carbaugh
Posts:
13
10/18/2012
So here's an odd one.
Is there a way to increase or decrease Qualities by fractions of a point? I'm thinking of, for example, how in Echo Bazaar, succeeding in a challenge might only raise you by a fraction of a level. I understand this is completely arbitrary and could be worked around mechanically -- I'm just curious.
0
link
Hierophant
Posts:
782
10/18/2012
Check out Pyramid Numbering in the reference docs.
--
Head Writer
Zero Summer
zerosummer@outlook.com
+1
link
Nigel Evans
Posts:
212
11/15/2012
As in Fallen London, a +N item adds N full levels of a quality, whether it's a normal or pyramid numbered quality.
So you you have a pyramid numbered quality called
Below is Splendid, Go and Look at the Prototype
, and you have a
Kickstarter Pledge
item that gives a +2 bonus. The quality will go up by two whole levels when you equip the item. Change points only apply to the base level, rather than the enhanced level. Does that make sense?
+1
link
share a link to this post
close
Powered by
Jitbit Forum
8.0.2.0
© 2006-2013 Jitbit Software