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How to build things with StoryNexus

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zylo
zylo
Posts: 4

10/13/2012
Is there a way currently to have a branch lead to another series of branches? Currently if I wish to replicate this I have to create a unique quality. Make sure branch A give the player that quality, then have another storylet that is a must and requires that unique quality. And I have to do this for every branch. I dislike constantly giving the player meaningless qualities just to take them away at the end of the branches. So I ask is there a better method that I have missed?
edited by zylo on 10/13/2012
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