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Play-Testing: Stateless Messages in this topic - RSS

Ivan Popov
Ivan Popov
Posts: 8

10/9/2012
Hello all,

being nudged by an email from the creators of SN, I decided it was time to go public too. I present to you my idea for a world, the space-opera action-comedy-drama, Stateless (http://stateless.storynexus.com).

So far only the short opening sequence and the short space travel after that are playable, but you can replay them as many times as you wish, taking different paths (there are a few). The space travel part is what the actual game will look like most of the time, but with a lot more Sometimes cards in the space deck. The storyline in the beginning is what the main storyline will look like. There will also be factions, four main planets to travel between and many things to do on them too, but all in good time. I tried to go for less repeatability (right now space seems repeatable, but there will be many more space cards later), and also there are no Basic qualities that increase directly by use. There are also no restrictions to the stories you can play - you can be a mechanic and still try to pilot the ship in the special cards for piloting. Only the duty cards that give you money as reward are skill restricted, and you'll always have at least one option. But I also tried to put at least one more path for every card.

Finally, as I write this I decided to give you guys the opportunity to use the spaceports of the Core Planets, so now you can also fly around indefinitely, trying all space cards and raising your skills without having to replay the intro storyline. But you always have this ability too, through a Restart card.

So, tell me what you think, tell me what you'd like to see in space, and who knows, you might see it one day smile

Oh, and be careful with the alien artifacts, they are dangerous... (there really are some already)

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