How to build things with StoryNexus
How to make a deck specific to an area
 treichle Posts: 57
2/12/2015
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I'm planning on having each main area in the game have a deck, (like how in Venderbight you draw different cards than in London), but unsure on how to implement this. Any help?
-- http://fallenlondon.storynexus.com/Profile/treichle
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 cyberpunkdreams Posts: 527
2/12/2015
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You just do it on a per-card basis, then you have to make sure that the right cards are in the right deck.
-- Seeking alpha testers for a new StoryNexus cyberpunk RPG.
Welcoming friends, rivals, sightseers; a life of some importance in the Neath.
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 treichle Posts: 57
2/12/2015
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OK thanks. And is there any way to bind a card to say, two locations? But not a third?
-- http://fallenlondon.storynexus.com/Profile/treichle
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 cyberpunkdreams Posts: 527
2/12/2015
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There is, but you have to roll your own - make a quality that says where the player is, and use that to unlock the cards. Obviously you have to change the quality whenever you change the player's location as well.
-- Seeking alpha testers for a new StoryNexus cyberpunk RPG.
Welcoming friends, rivals, sightseers; a life of some importance in the Neath.
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