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ratty larceny! Messages in this topic - RSS

Pornogentilhomme
Pornogentilhomme
Posts: 22

2/7/2015
Do you know how long the new storylet "-Sunless sea- Intruding upon ratty larceny" is going to stick around? should I need to come back from my zea trip at once? smile
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Owen Wulf
Owen Wulf
Posts: 715

2/7/2015
Doing the Ratty Larceny option connected to Sunless Sea is a permanent meta-quality that your Fallen London character will equip and will transfer to your captain whenever the game decides to notice such. So, in theory, you should just do it now (I think). I have not actually acquired the box in Sunless Sea so I am a tad worried.

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Pornogentilhomme
Pornogentilhomme
Posts: 22

2/7/2015
If I was asking how long the story was available, it's actually because I just left London on a zea trip and I didn't want to be back right after leaving.
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RandomWalker
RandomWalker
Posts: 948

2/7/2015
No idea how long the storylet will be up. I'd guess about 48 hours, based on the other Sunless Sea storylets.

I mainly just wanted to post about how the criminals are swindlers, and took my chest for 1 measly glim, and I didn't have the option to bash anyone's head in as a response. Okay, they're criminals, but you'd think that a friend would warrant more than just threats and insults. At least the coppers and the sea captain paid better.
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Owen Wulf
Owen Wulf
Posts: 715

2/7/2015
I have to concur, I took the criminal option with one of my characters and was shocked with how measly the payment was compared to that of the Constable.

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Rackenhammer
Rackenhammer
Posts: 354

2/7/2015
I thought it was actually kind of interesting, how it all worked out. In the dark pit that is London post-fall, we've become sort of conditioned to feel that the "virtuous" action will always backfire, or at least prove unprofitable. It's rather nice that FB is starting to play around with those expectations now.

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RandomWalker
RandomWalker
Posts: 948

2/7/2015
I get the idea in principle, but I object to my character with inside knowledge of the criminal fraternity, and with all stats over 150, being unable to negotiate a better deal than 'give it over and we'll let you live'.
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dov
dov
Posts: 2580

2/7/2015
According to a comment on the wiki, the 1 Glim reward was a mistake, and it was since changed to be 600 Glim.

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Asclepius Unbound
Asclepius Unbound
Posts: 389

2/9/2015
Owen Wulf wrote:
Doing the Ratty Larceny option connected to Sunless Sea is a permanent meta-quality that your Fallen London character will equip and will transfer to your captain whenever the game decides to notice such.



Because it said 'your next captain' rather than 'will give all your captains a small advantage' (like it does for the Soothe & Cooper Long-Box) or 'will be applied to all new characters' (Provide Sage Advice) I figured a one-time one-character bonus wasn't worth it. Now I'm feeling like I've missed out on a cool story and Sunless Sea benefits for good. Think there'll be any opportunity to go for it again? Even if it cost Fate, I'd pay it.
edited by Asclepius Unbound on 2/9/2015

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Owen Wulf
Owen Wulf
Posts: 715

2/9/2015
dov wrote:
According to a comment on the wiki, the 1 Glim reward was a mistake, and it was since changed to be 600 Glim.


That makes more sense, because if anyone tried to pass off 1 glim as sufficient "payment" to my Lukas Uller for anything I damn well better be given the option to turn said person/thing's insides into their outsides.

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