Damnit, I finally drew the new dream card, and it took so long I don’t want to leave till I’ve done all I can, but I’m missing the spiders!..I can’t believe I just wrote something about being disappointed to be missing spiders, what has this game done to me?!
It’s hard to tell with the wiki’s tracked being broken, but I think Conquest (sinking ships) is currently leading Quelling (negotiation), the opposite of both times we ran this with the Lorn-Flukes. It does make sense though, with the Fluke it was pretty clear how it had been minding its own business and the Admiralty was at fault. This time it’s a lot less clear if the 50000 crates of TNT actually hurt the spiders in the first place (And if they did, how), or if they just decided it was a good time to start attacking London.
I thought this event would be a good time to use those Mood cards I’ve been hodling for years. Pretty sure I failed that Dangerous check more in a hour with the mood card than the whole two days before. And of course haven’t failed since it wore off. FLPRNG worse than spiders confirmed.
Who knows, maybe we won’t get a devilbone die this Sackmas!
On a serious note, their RNG is perfect! I collected many luck challenge results and the error is small and as the recorded data increased so did those errors. A notable example is the Aunt with 694 failures and 306 successes. FBG did an great job here and I don’t think I ever complimented them about this ever!
And even so, someone can fail a 96% challenge 8-10 times in a row!
Aaaaah, the old times when Rev connection was farmed via that FQ repeatable action!