The New Mayor of London Card

Looks like Feducci has made himself at home in our opportunity decks. I’ve only drawn the card once so far myself, but fighting before him gave ~25 CP Revolutionaries and a Tale of Terror for a lucky result. Let us know what you get for different results and somebody who understands the wikia better than me please get a page started with the proper template so results can be captured.

Exciting times, these.

So the results are indeed based on luck? I hope for a good payout then.

In before one option where you bet everything you own for double the money.
edited by Kylestien on 7/21/2017

What an exciting and dangerous alternative to Fidgeting Writer that would be.

Investigating the Mayor appears to give some Making Waves (1-2 CP so far) and a Scrap of Incendiary Gossip. So not really worth it, except for the text, if one is curious.

So far, the card doesn’t appear to be nearly as profitable as the previous one was. That would be a shame.

Noooooo… No favors?
Already I dislike this mayor, because the one way he interacts with me is less useful than the one way his predecessor did.

Well, seeing as both Society and Revolutionaries will be converted in two weeks, the card will start giving Favours soon

That’s a fair point. We may find ourselves somewhat more enthused if/when this card starts giving favours.

Aha, good point. I guess I do like our new mayor then

What an exciting and dangerous alternative to Fidgeting Writer that would be.[/quote]



What.


Where is this.

What an exciting and dangerous alternative to Fidgeting Writer that would be.[/quote]



What.


Where is this.[/quote]
are you referring to said fidgeting writer grind?.

[li]
edited by crazyroosterman on 7/21/2017

I remember predicting, half-seriously, that Feducci’s card would have an RNG component. I mean, it made perfect sense given his platform…I just wasn’t sure Failbetter would actually go that length. This is a nice confirmation that the election stories do indeed make a difference, right down to the mechanics of the mayor’s card.

Hm, I still wonder why is Feducci enmeshed with revolutionaries? I mean, docks, criminals, even Great Game could fit him much more… Why would his card be tied to that particular faction?

It would be nice, by the way, if the faction could be also chosen randomly (and amount of CP!)

After all, Fair Play!

The Revolutionary connection is kind of ironic, given how much the Campaigners &quotrevolutionary connections&quot were made an issue of :P

Though it is surprising, I was expecting Feducci’s administration to be closest to Hell…

I think there are two possibilities for the Mayor’s new found closeness to the Revolutionaries, neither of which are mutually exclusive. 1) The Mayor’s administration is benefiting the Revolutionaries as they’re the ones who are winning his favor with feats of violent skill. 2) The Mayor’s frustration over his inability to implement his agenda has led him to make alliances with like-minded people who violently hate London bureaucracy and law - i.e. the anarchists. Hell supports the Revolutionaries and the Iron Republic for much the same reasons after all.
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edited by Anne Auclair on 7/21/2017

[quote=Pumpkinhead]Noooooo… No favors?
Already I dislike this mayor, because the one way he interacts with me is less useful than the one way his predecessor did.[/quote]

Who could possibly have foreseen this??? ;-)

[li]

I went for the Protest option, it gave Connected: Society and Incendiary Gossip. Most importanly though, it starred the Dauntless Temperance Campaigner.
I love how this is by no means a negative card, but still it showcases how controversial Feducci is. His card, while profitable, underlines the unrest his election and his subsequent mayorship brought. Narratively, it works very well for me.

In my view,the Revolutionary connection can be explained with the simple fact that Feducci is a Foreign Agent, which is a part of the Faction.
In FL, anyone that fights against the system is considered a revolutionary, even if it’s for another system,so,in dueling in front of Feducci, the Player Character is playing a part in Feducci’s games, and is thus attaining his personal liking, which explains the increase in revolutionary connection

I sort of get the feeling the favors granted are pulled out of a hat. Jenny is/was/its complicated a nun, right? Yet no Church favor from her. Nor were criminals particularly associated with her. Docks only tentatively through her platform.

Fedduci’s given favors are from factions soon to be converted, and I don’t think that’s a coincidence. Either of the other two candidates probably would have similarly given favors from the 4 factions that are being converted right now…

I wonder if winning the luck check after Revolutionaries is converted to the Renown/Favours system will grant 2 Favours instead of one, or if the only difference between winning and losing is a minor bit of Wounds.

[quote=Lady Sapho Byron][quote=Pumpkinhead]Noooooo… No favors?
Already I dislike this mayor, because the one way he interacts with me is less useful than the one way his predecessor did.[/quote]

Who could possibly have foreseen this??? ;-)

[/quote]
The favors are coming, the Revolutionaries and Society just need to be converted to the Renown system. I’m pretty sure they’re next on the list?

Feducci is different from Jenny in that your direct interaction has a pretty good chance of giving you a wound menace along with the reward.

For comparison, helping Jenny’s literacy program always gave you: 1 Dock favor, 3 Bottles of Greyfields 1879, and 1-2 Zee-Ztories, while scheming with the Bishop gave you 1 Criminal favor and 1-2 Compromising Documents.

Currently fighting for Feducci’s amusement and failing the luck challenge will give you wounds, 1-2 Tales of Terror, and some connected Revolutionaries. Beating the odds and winning the fight gives you the same result, only minus the wounds. Presumably when the change from connected to favors occurs, fighting the duel will give you one Revolutionary favor.

Breaking it down into monetary terms and assuming conversion, if you gamble with Feducci and lose, you at gain between 50 pennies and 1 echo + 1 favor + wounds. If you gamble and manage to beat the odds, you gain the same without gaining any wounds. If you protest with the Campaigner, you gain at minimum 50 pennies + 1 favor, while at maximum you’d gain 1 echo + 1 favor, and there is never the risk of wounds.

EDIT: The first version of this post did not take into account that there was an additional, random variation in Tales and Terror and Incendiary Gossip received. Corrected.

EDIT 2: The wiki says you get equal amounts of connected Revolutionaries regardless of how the duel goes, so presumably the number of favors would be the same as well. So it seems the duel result only effects whether you get a wound or not. Corrected.
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edited by Anne Auclair on 7/25/2017