[quote=Judaspriester]
I don’t really get your problem.[/quote]
I spelled it out though? "So one can’t simply walk away from both tables? One must choose a quirky option! It didn’t use to be that way. And it doesn’t make sense in this case."
Is someone holding a gun to the character’s head? Eat or die! Or lose the strange catch. In the first version of the Fruits of the Zee the fishing did lower quirks if you went with an opposing quirk option. But they changed that. So I’m pretty sure the lack of a more neutral option for this range of Sights was just an oversight. Because it doesn’t seem like a situation where a visitor would be forced to make a choice.