[color=#009900]I’ve added these to the manual, but a heads-up:[li][/color]
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- [color=#009900]you can now create rich requirements as well as rich effects - so make the difficulty of a test equal to a Menace, for example. (This is possible on branches, but not root events.[/color][/li][li][color=#009900]you can now specify random numbers for rich effects in a range, using this syntax: [d:100][/color][/li][li][color=#009900]You can now make Sometimes cards discardable.[/color]
[color=#009900]Enjoy![/color]