Speculation On The Bazaar: No New Items?

I’d prefer new content over new equipment. Or, more precisely: I prefer equipment that was earned while playing a story (like the Anarchist’s Sable or the Spiked Rosary). What do I need a +10 Watchful pair of shoes for when there’s no actual use for them in-game? The inventory’s full enough as it is.
edited by Rupho Schartenhauer on 3/24/2015

[quote=Wieland Burandt]I’d prefer new content over new equipment. Or, more precisely: I prefer equipment that was earned while playing a story (like the Anarchist’s Sable or the Spiked Rosary). What do I need a +10 Watchful pair of shoes for when there’s no actual use for them in-game? The inventory’s full enough as it is.
edited by Wieland Burandt on 4/22/2013[/quote]
Hear, hear!
Besides, there is always a very particular beverage one can grind for if you absolutely insist on having every item available.

[quote=Wieland Burandt]I’d prefer new content over new equipment. Or, more precisely: I prefer equipment that was earned while playing a story (like the Anarchist’s Sable or the Spiked Rosary). What do I need a +10 Watchful pair of shoes for when there’s no actual use for them in-game? The inventory’s full enough as it is.
edited by Wieland Burandt on 4/22/2013[/quote]

Agree wholeheartedly. I’d like to see more of the ambition stories and continuations of the on-hold gold card stories (lock-maker and Dilmun Club)

[quote=Erik Vimes][quote=Wieland Burandt]I’d prefer new content over new equipment. Or, more precisely: I prefer equipment that was earned while playing a story (like the Anarchist’s Sable or the Spiked Rosary). What do I need a +10 Watchful pair of shoes for when there’s no actual use for them in-game? The inventory’s full enough as it is.
edited by Wieland Burandt on 4/22/2013[/quote]

Agree wholeheartedly. I’d like to see more of the ambition stories and continuations of the on-hold gold card stories (lock-maker and Dilmun Club)[/quote]

Can’t we have both?

When it comes to content I want more of, my short, furry friends are getting bored with changing springs all day and nothing much else to do.

I had a dream once, before PoSI was even a thing, while grinding silk from the seamstress in the Veilgarden. Every thousand or so scraps I got I would be able to trade in for a piece of clothing until I had a really nice set of Persuasive clothing. I remember this dream because ever since I’ve wanted an option to trade in a stockpile of stuff to get equipment we’d normally buy at the Bazaar.

What might be nice is something in the Sidestreets. A specialist shop where you can go and trade in certain materials and get a fresh set of clothing made out of them. Something that requires more than just grinding echoes to get new stuff. Maybe I could trade in some Parabola Linen and a few Correspondence Plaques to receive a very dangerous vest. Or a Night Whisper and some Surface Silk for a new hat that tells me the most interesting things.

I would gladly trade a Primeval Hint and a bucket of the most delightful silks for an Unparalleled Hat. Although whispering terrible things in my ear is only slightly improved over chewing on my scalp.

Like an interactive tailoring crafting system? I imagine it would be a nightmare to program, but I would play the -hell- out of that.

[color=#009900]New items, new content and new acquisition/upgrade options are all on the list, folks. At the moment, Knife and Candle is getting some attention, and we also have Black Crown and [REDACTED] under way: there aren’t enough hours in the day! The time will come.[/color]

We know you’re working hard. Don’t let our excitement for new things be confused with impatience. We positively bristle with anticipation. Nothing more.

Now THAT is a really interesting idea!

While speaking of clothing, do you know when weapons/pets/PoSI stuff will have their stats updated? I long for more clothing options!
edited by Aximillio on 4/27/2013

Watchful shoes are a stretch, so I don’t mind the lack of those options, but I think the lack of better Dangerous clothing feels like a logical oversight. in terms of role playing. If armored hats and gloves make you more dangerous, shouldn’t armored clothing as well? In the real world, I imagine chain mail would make you much more dangerous than spidersilk slippers makes you shadowy. How about some nice leather under-armor? Or to go to the extreme, some nevercold brass armor? The idea of armor increasing your dangerousness makes much more sense than dancing shoes making you more persuasive.

I would love more low-level clothing Persuasive Clothing of a less frilly sort - it’s a bit out-of-character for my knavish, ne’er-do-well bloke to be gallivanting around in a modish bonnet and a saucy dress. Can’t he have a raffish waistcoat and a battered bowler?

Meaning lower-level than the Battered Grey Overcoat and the Gentleman’s Hat? Something equivalent to the Glad Rags?

Yes, something for the aspiring dandy fresh out of his first visit to New Newgate!

Admittedly, past all but the lowest levels these items are mostly useful for the scandal they cause, at which point it seems reasonable that a strapping gentleman in a frivolous bonnet would cause a stir - but then equally so would a delicate young lady in a loud and undeniably masculine waistcoat.
edited by Flidget on 4/29/2013

I fail to see how watchful shoes are any more of a stretch than watchful gloves or a watchful hat. Give me Boots with eyes and teeth.

Oh Lor’, imagine boots with teeth for treads. Also, some sort of joke about tongues and/or soles.

Not to mention the Eyelets