I was doing my civic duty in the labyrinth of tigers today, mercilessly killing every devil I saw, but, after a good bout of murdering, I noticed that my wounds quality had gone above 8. I think that pressing "try again", rather than "onwards", does not check to see if your menace qualities are above eight, and here I am, essentially dead, still able to murder devils do long as I don’t repress "onwards", only "try again"[li]
Can anyone else confirm this? Or deny this? The bug seems to be pretty big, but I might just be the only one who has encountered it.
I’ve used that trick a couple times early on while attending church to lower my Scandal. A bit of bad luck is annoying, but at least it’s possible to avoid exile if you never actually leave that church until your reputation improves.
It’s not a bug, that’s how it is supposed to work. It’s a pretty well known feature amongst long term players. Think of it like a final gasp. Your wounds get too high but in the last moments before death you chug the emergency health pot you’ve been carrying around ‘just in case’. Or your scandal is too high so you take sanctuary in the church until it blows over, but the moment you step outside there is no going back. In your case with the devils I suspect it’s like an adrenaline rush keeping you fighting even after you’ve passed the mortally wounded phase. The second your fight or flight reaction drops, so do you. It can get a bit obscure sometimes, but overall it’s a nice thing to have and can be made to fit the world and narrative. edited by NiteBrite on 11/29/2014