I noticed today that I was getting great chances of succeeding a challenge when I had something equipped that should have nuked it.[li]
My question - When a quality hits 0 it disappears…but can it actually go negative behind the scenes? I have a good quality A which at one point the challenge is a smaller stat vs. 10/[A]. While I had an item equipped that gave a penalty of -7 to quality A, I was getting 100% success rate…so I guess it was dividing by an actual negative 7 somehow?
I was curious if dividing by a zero quality would cause problems, but I assume FB were aware of that.