Hey all,
I have made a good decision. Having all of three days experience with Fallen London, I want to throw myself in the deep end and create a world of my own!
To be fair, I’m not really angsting about that too much, that’s basically my modus operandi.
But I actually need help with one of the qualities I want to make. I want to make a morality-amorality scale, but am not entirely sure how to go about doing that (I’ve read the manual, but I’m still confused). I think I need to use the Level Descriptions, right? But I’m not sure how to make qualities decrease, and I’m not sure whether this quality needs to be a minor lateral, a story, a circumstance or whatever.
I’ll be honest, I have no idea what I’m doing.
Would it be easier to create a Moral Quality and an Amoral Quality, and somehow make them mutually exclusive?
Whatever it is, I’m then going to turn around and do the same thing for a Reputation Quality (yes, both these things are fairly central to gameplay, as in I’m not sure the game could function without them).
Bonus Questions:
Best sort of Quality to use as a tally? There’s two things I want to keep a constant count of, without them being too obtrusive and getting in the way (they’re ‘total number of partners’ and ‘current number of partners’ if it matters).
How many Qualities is too many/few? So far I have between 6 (if Morality and Reputation can be consolidated) and 8 (if they have to be made into two Qualities) with one more that I’m not entirely sure is necessary (I can possibly get away without it, because it can quite easily be assimilated by another Quality, but I think there’s a chance it could really enhance the gameplay if I can make the two a little more diverse).
Thanks guys!
edited by Draconigenae on 2/17/2014
edited by Draconigenae on 2/17/2014