Changed the eventual consequences of being repeatedly crushed to death by glim-fall at zee
Hearts’ Game: Day 1 adjustments
Fixed various bugs
Fixed the Ivory Organza option in ‘Rewards from the Page’ not costing an action
Fixed the ‘bonus’ Exploit gained from winning a round
Obtaining a S&C Long-Box can now only be done once
Recruiting accomplices now grants an exploit
This is intended to take away incentives to make runs as long as possible for economic efficiency; we might further adjust the rate of exchanging exploits or the cost of abandoning a run later
Downtuned the difficulty of KataTox checks to 12 (was 14)