[quote=dov]I’ve finally played this, and unfortunately I really didn’t like this one.
The story didn’t work for me. At all. The writing itself was fine, but the story had two fatal problems:
1. A complete disconnect from the FL setting and atmosphere
Suppose a new story is about how a hansom driver tells you about this new invention called a "cellphone" and sends you on a quest to find a great app for it. This might lead to a decent story, in a different world and setting. There is no place in FL for this. Likewise, in a world which is set in a gothic and mystic 1895 London which has been semi cut off from the world for 30 years, there’s no place for such technology as depicted here.
What’s shown in the story is decades ahead of the FL setting - not only in terms of technology, but socially. Sure, in the real world the first films came out at around this time period, but that is nowhere close to the level of cinematic sophistication shown here (camera movements, special effects, etc.). Also, the public does not react as if these "moving pictures" are a new marvel. They just seem excited that a film crew is filming in their home town, which suggests an already thriving film industry people are familiar with.
Despite mirrored illusions and filming the hunt of devils, there was nothing "Fallen London" in this story. It could have been told anywhere, and would have been better in a world set in the 1920s somewhere.
2. Boring
Throughout the entire story I found not one thing of interest. No character and no plot point seemed to matter at all. The one part where I thought the story might take an interesting turn (Parabola influence?) was just hinted and then dropped.
Why does the Filmmaker depend on me to decide if to film an illusion her way or the Magician’s way? She is the filmmaker. It’s her decision by definition! My character is just the new hired-help which no one knows (this should have been an argument between the Magician and the cameraman, with the Filmmaker leaving the decision to us).
Why would I care specifically about this story about Don Juan? Is there symbolic relevance to my character? To the FL setting? (to contrast, see how beautifully a previous ES wove references to a classic work in Hojotoho! - another story by the same writer, who is in my top 3 ES list)
I’ve watched the whole film (couldn’t care to do anything else, like hush others) just waiting for this thing to be finally over. The end result was just a repetition of previous scenes. What was the added value of being told the I now see the scene shot at the square and can briefly see myself in the background. I was there. I’ve played this scene already. What new perspective was added?
Conclusion: Worst ES by far for me (I’ve played them all since they were released). This should never have been included in this world.
edited by dov on 10/2/2017[/quote]
You’ve said what I was thinking about this ES better than I could have done. Thanks!
EDIT: Though upon reflection, there is one thing I disagree with. I do think that featuring film technology in an ES is a "disconnect" from the FL setting and atmosphere, but not because it’s based upon out-of-period technology. The whole business about taking advantage of the special properties of mirrors in the Neath shows that Neath denizens are not impressed by new things, because their daily lives are so bizarre. No, I think it’s a disconnect because it’s so mundane. The story shows us what might be going on in a London that was still on the Surface in 1895. But that possibility has been gone, forever, for at least 30 years when this ES started. That’s our disconnect, in my opinion.
edited by cathyr19355 on 10/12/2017