With only the goat and related overgoats left, each one a grind beyond the one before by an order of magnitude…
Hat:
Semiotic Monocle
Sneak-Thief’s Mask
Devilish Fedora
Clothing:
Smock of Four Thousand Three Hundred and Eight Pockets
Far Khanate Lacquered Armour
Ratskin Suit
Dignified Tailcoat (Not max, max is Sumptuous Dandy’s Outfit, 460 echoes)
Gloves:
Insatiable Glove
Pair of Spiderchitin Gauntlets
Pair of Lenguals
Pair of Dancemaster’s Dabs (Not max, max is Twelve-carat Diamond Ring, 350 echoes)
Weapon:
Ratwork Watch
Infernal Sharpshooter’s Rifle
Set of Intricate Kifers (not max, max is Poison-tipped Umbrella, 450 echoes)
Irresistible Drum
Boots:
A Meticulously Altered Stocking (beyond shop level)
Pair of Vakeskin Boots
Forgotten Spidersilk Slippers (beyond shop level)
Pair of Masterwork Dancing Slippers
Companion:
Laconic Prodigy (beyond shop level)
The Cat’s Chiefest Claw
I’ve noticed a few upgrades that are still possible in the shop, but this is getting down to the slim end.
I’m starting to think there’s not much left I can get to help me out, any further bonuses are stat grind, and I’ve capped out persuasive a time or two as well, so there’s not much I can add is there?
Buy up the last 3, grind my stats, and that’s that, mechanically speaking?
After those 3 obvious ones, almost everything else is either fate locked, deep in plots, deep in other challenges (PVP for the knife), or mutually exclusive (profession items).