I am avoiding one certain event like a plague.

&quotPlaying with Broken Toys.&quot
Simple, I hate creepy dolls, even The Gift Storyline was torture for me and I had to arrange my choices to get out of that storyline as fast and unharmed as possible.

I am unafraid of spoilers and I have found there are little or no merit for me for completing that storyline.

Does anyone here have similar inclinations towards certain events?

Strangely, even though I hate spiders, body horror, cannibalism and what have you, I found myself enjoying all events and storylines. Even the worst possible fates have a peculiar beauty to them, that makes me love them.
Anything poverty related though wrenches my heart. I make sure to always give the Widow the 500 glim for example, and I try not to read the text every time.
edited by Jolanda Swan on 7/24/2019

I absolutely abhor the ‘Hit it with a stick’ option in ‘Tame your … Thing’ for animal breeding. Which is a little curious because I happily deal out all kinds of other violence in the game. I think this one hits a particular nerve because your Thing is a Companion (or pet), and I can’t stomach the idea of hitting a pet with a stick to get it to behave.

It’s a very good thing there is a kindness option included in this card.

The ending to the Last Constable’s/Cheery Man’s storyline.

Played it once on an alt and decided &quotnope, never again&quot. Perfectly happy to leave that story hanging for all my other characters.
edited by phryne on 7/24/2019

I wish I had been so wise :P

[quote=Jolanda Swan]Anything poverty related though wrenches my heart. I make sure to always give the Widow the 500 glim for example, and I try not to read the text every time.[/quote] So your &quotAdrift on a Sea of Misery&quot quality must be pretty high by now. I wonder if really something will be happening someday. I would love to see possibilities for group efforts. (Like a public spa, for example. :P)

Yes, I would love Adrift on a Sea of Misery to add up to something, though from a game design perspective, the fact that nothing changes underscores the devastating quantity of poverty in Fallen London.

Plus if this group effort adds up to something then so will the Liberation of Night, so I am good.

And I hate to hijack the thread for election purposes so I am not responding to the spa comment, Sir Oathes! Why, Travis will kick us out of their Salon!
edited by Jolanda Swan on 7/25/2019

[quote=Jolanda Swan]Yes, I would love Adrift on a Sea of Misery to add up to something, though from a game design perspective, the fact that nothing changes underscores the devastating quantity of poverty in Fallen London.[/quote] Yes, it surely does. Then let’s give our best in mitigating these cruel conditions.

[quote=Jolanda Swan]Plus if this group effort adds up to something then so will the Liberation of Night, so I am good.[/quote]I haven’t thought of that. Yes, let’s not go there. As if one hasn’t enough nightmares already.

[quote=Jolanda Swan]And I hate to hijack the thread for election purposes so I am not responding to the spa comment, Sir Oathes! Why, Travis will kick us out of their Salon![/quote]That would be horrible! My prestige couldn’t possibly afford another desastrous éclat this hour. Who would feed the cats? Yes, yes, the maid. But our reputations would surely be stone-dead for at least until tomorrow’s five o’clock tea.