color=000000 to complete a play session
I am not sure what a play session counts as. Like, [color=000000]I consider a session to be "complete an objective and return to London, or make significant pro[color=000000]gress in doing so." That takes anywhere from [color=000000]1[color=000000]5-20 minutes[color=000000], longer with new content.[/color][/color][/color][/color][/color]
(ii) to play until you don’t feel like you want to play any more
[color=000000][color=000000]Previous answer, un[color=000000]less I die for really frustrating[color=000000] reasons. Really frustrating de[color=000000]fined as unending autofires, dying with London like, three inc[color=000000]hes away, etc.
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(iii) to ‘complete’ a game, either win or loss
I have "won" once, when I took the middle-of[color=000000]-the-road retirement optio[color=000000]n in 1.2. Took about three days of mult[color=000000]iple sessions of pl[color=000000]ay[color=000000], [color=000000]so I’d guess [color=000000]6-8[/color] hours? Dying can take anywhere from 10[color=000000] mi[color=000000]nutes to [color=000000]3 hours.[/color][/color][/color][/color][/color][/color][/color][/color][/color]
(iv) to upgrade significantly
I go[color=000000]t the handsome townhouse [color=000000]all o[color=000000]f once, and have never managed to get more than 1000 echoes to m[color=000000]y name. I am [color=000000]legit[color=000000]imatel[color=000000]y in awe of people who obtain[color=000000]ed dre[color=000000]adn[color=000000]a[/color]ughts[color=000000].[/color][/color][/color][/color][/color][/color][/color][/color][/color][/color]
(v) to upgrade every piece of equipment all the way?
I have never managed to do this.
(vi) to exhaust all the story content (i.e. total time in days or sessions until you stopped seeing any new content out of the current map)
[color=000000]Still haven’t done this. I am limited b[color=000000]y fuel and terror, wh[color=000000]ich is exacerbated[/color][/color][/color] by the rapi[color=000000]d consumption of fuel. I [color=000000]did[color=000000] almost do this in 1.3[color=000000], but [color=000000]no[color=000000]w with 1.4[color=000000], there’s so much more to do.[/color][/color][/color][/color][/color][/color][/color]
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