This seems like a really promising and interesting system overhaul.
Renown sounds like a really nice quality. I like that its specific meaning is up to the player, and that it can’t be lowered. It also feels very sensible as an unlock requirement. Favours also seem pretty neat – especially adding special opportunities! Exciting.
RE: Affair of the Box options – I know they’re mechanically worse, but I admit, I play these options merely because I like the flavor text, which improved the Affair grind more overall for me by fleshing out the world around more. I would be sad to see them go.
Overall, though, the changes to Conflict cards sound very neat.
I’m pretty pleased that getting Favors from Connected cards is a Thing now. I’ve always loved Connected cards, but stopped having reason to play most of them a while back. They always felt like they should be pretty central to the Connection in question… and now, they will be!
I’m also pleased that renown conversions will take into account actual distribution. My Connected: Criminals 50+ was far, far harder to get than pretty much any other connection I deliberately raised. (whereas I sneezed in the direction of Hell and my connection went up)
Questions:
[ul][li]How might this interact with "Closest To" and "Counting The Days"?[/li][li]When cashing in favours for high-level conversions, will high-level conversions remain at the same payout levels, or will they be buffed to compensate for the significantly increased cost (represented by the favours you spent)? If so – in what ways?
Re: the last one; Criminals is an interesting test case here because it already has a very high cash-in value, and as far as I know and I could be totally wrong, people don’t spend a lot of time converting Rag Trade items and never really need to. But this wouldn’t apply to, say, Bohemians and Nostalgia items, or Church and Wines items.
[/li][/ul]