… oh wow - not what I had suspected (I honestly had no clear expectations at all ;) ) but being a tabletop rpg person myself I have to say I am more than thrilled!!! =)
… my first question would be (as parts of your endeavor have already been discussed in a threat here), given how vague and interpretable (is that actually a word?) Fallen London is and - given the continuous nature of the game - probably somehow needs to be, how hard is it to formulate information, lore, content strict and settled enough for a rpg rulebook - or will it maybe open more of an „alternate universe“-Fallen London?