This is really cool to hear! I’ve been looking for an RPG I use to run fallen london campaigns for a while and Magpie’s stuff is always pretty good. I’ve quite liked their playbook format in what I’ve played of them (I’ll admit to being most familiar with their superhero and Avatar content so mostly Powered by Apocalypse rulesets. I’m kind of expecting something similar here, but I’d be excited either way). I also feel like Magpie’s normal focus on emotionality over physical damage could replicate London’s ‘death is reversible’ rules really well.
I am curious as to how the less human characters will be treated. I had a go at homebrewing stuff a while back (never really produced anything, mostly just loose ideas) and one thing that struck me was the vastly different knowledge bases characters like cats, rubbery men, devils etc start with, and that seems like it could be a little difficult to build out to playable. Excited to find out what they go for though ![]()
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