[color=#009900]We’ve just sent out a prefatory Kickstarter update - the Explorer’s Beta will be along very soon.[/color][li][color=#009900]
[/color]
[color=#009900]In the meantime, anyone with an interest in Sunless Sea should find this interesting…[/color]
http://sunlessseagame.com/progress[/li][color=#009900]
EDIT: ‘with an interest…should find this interesting’. Forgive me, I hadn’t slept in years.[/color][li] edited by Alexis on 5/1/2014
This is amazing. Every time you give us a glimpse on the progress, I realize how much I underestimated what SS would be like.[li]
On the note of "this game will probably contain enough words to fill two novels," is there an approximation of how many words make up Fallen London? edited by Shadowhand on 4/29/2014
[color=#C2B280]When I checked a few weeks ago, Fallen London contained more than twice as many words as War and Peace, but not quite so many as In Search of Lost Time.[/color] edited by Flyte on 4/29/2014
Since the beta’s actually out, why not come stop by the specific Sunless Sea channel? It’s separate from the Fallen London one so they don’t get all tangled and mixed up!
Huzzah! Beta downloaded! First 4 captains starved, drowned, mangled and otherwise deceased… Several zee-beasts run away from, battled and spotted off the forward bow. Looking forward to beta-testing madness!
[color=#009900]The first content patch is now live: it’ll be available when you start a new game.[li][/color]
[color=#009900]
[/color]
[color=#009900] - starvation cards will stop firing when you reach port; you are largely safe from starvation as long as you remain in port[/color]
[color=#009900]- Cache of Curiosities no longer locks up when you get hell-droppings[/color]
[color=#009900]- Combat messages are less confusing[/color]
[color=#009900]- Various typos fixed[/color]
[color=#009900]- in extremis, Comatose Ferret may be consumed. (How could you?)[/color]
[quote=Alexis Kennedy][color=#009900]The first content patch is now live: it’ll be available when you start a new game.[li]
[color=#009900]
[/color]
[color=#009900] - starvation cards will stop firing when you reach port; you are largely safe from starvation as long as you remain in port[/color]
[color=#009900]- Cache of Curiosities no longer locks up when you get hell-droppings[/color]
[color=#009900]- Combat messages are less confusing[/color]
[color=#009900]- Various typos fixed[/color]
[color=#009900]- in extremis, Comatose Ferret may be consumed. (How could you?)[/color]
How do I make the update connect? Continuing just continues. New game just new games. There isn’t an obvious ‘check for updates’ thing.
Also, I can’t log in or out my account anywhere.
:-S
EDIT: Resolved: New game from start screen, not new game from when already in a game.
EATING the ferret? That’s clearly a bug. reports edited by babelfishwars on 4/30/2014
Reported this, but Alexis asked that I seek advice here: anyone else playing the Mac build? If so, are you able to ‘right-click’ on the officers (or anything else)?
And if so: how? :) I can’t do it - none of command-click, control-click, etc work.
Also - sorry for multiple posts - is anyone else having trouble getting updates from the FBG server? I just keep getting ‘import failed’.[li] edited by Ewan C. on 4/30/2014
[quote=Alexis Kennedy]
[color=rgb(0, 153, 0)][li][color=rgb(0, 153, 0)]- in extremis, Comatose Ferret may be consumed. (How could you?) [/color][/quote]
[/li][color=rgb(204, 204, 204)]I see how you are - a few of us squee over the ferret and the response is to make it edible. Actually…that should not have surprised me at all, come to think of it. Well played. [/color]
[/color][li][/li][li] edited by DarkGryphon on 4/30/2014