Hello Delicious Friends,
I ended my first session of Flash Lay and I have to say it has got its share of good, bad and unexplained parts.
Having also successfully completed my first (maybe last) round of pickpocketing in the Alleys of Spite two days before, I will enthusiastically compare both.
-Warning: Huge text wall. Please read slowly, carefully and without stress. Thank you-
I must say foremost that there about never was any sense of danger in my Flash Lay, since I have tried the tier 1 one really late. I had completed many storylets and grinded like a nutty during my first month here in Fallen London.
…And so, my base stats were already high… nearing, if not slightly over 80 (about 100 with equipment).
I had also zero menaces, thanks to the ones describing their experience here.
~Thank you fellow Fallen Londoners, your sacrifice will not be in vain~
The Flash Lay is really like the pickpocketing instance, but it does rely on stats for certain actions.
The trickier ones left me with a very modest challenge still, while the safe options were totally straightforward. It was just a matter of me being not too greedy, or quite lucky, with two gambles which always ended in my favor (I wish I was as fortunate as this on the dream/companion gamble cards in the regular deck).
Was I overpowered? This is to know. I still don’t know if the Flash Lay system adapts to one’s level, it would be great if it was.
There is also no need to think about destination or unseen stats… yet it can drag for a while.
I had easy cards, some were repeated. I liked that you can draw cards without waiting…
But again, the draws were synchronized with the action-getting, so it was not so much a change for me.
Not being able to discard them is fair to avoid abuse, but then again, I didn’t need to calculate so much on which were useless cards or not (I about used them all).
I didn’t use second chances.
I was truly lucky there, I drew a Make Your Move: a Confessional Evening card in the middle of my session, I held dear to it.
I got an Importunate Constable card at 67, I gladly had almost all of the Up Your Sleeve cards I needed. I only was stuck for a round then.
Got rid of the extra menace the next turn (even if I took the easiest one to get rid of in normal ways), claimed the reward the one after.
No prize packages to choose from (shrugs). No need to use actions to return to the main game (happily nods).
I’ll keep the items as curiosity until I will need them. Someday.
Edit: Got flooded with opportunity cards upon exiting the Flash Lay. No actions left. How affectionate of the program. skims through them
-In summary (a.k.a. tl;dr… but, but, I tried my best to be entertaining! QQ):-
What I experienced:
- Was already overpowered, I would have so much troubles if I tried it earlier;
- I am grateful I read this part of the forums beforehand. Stabbing blindly (in the dark too) is so inconvenient while being in such special instances;
- I prefer it over the pickpocketing one, less stressful, yet much longer if unlucky;
My questions:
- Why are there no consolation prizes for those failing it? Pickpocketing would be normal if you’re arrested (unseen at zero), but here?
- Do people failing on the Flash Lay get sent back to the usual Fallen London with menace levels unchanged?
- Does the Flash Lay system adapt to the level of entry ?
Thanks for reading, leave me feedback if needed, Delicious Friends!
Waves goodbye for now! Take care all!
edited by Lestaroth on 11/14/2016